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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Base Building + Survival

Niche

Base Building + Survival

Games tagged both Base Building and Survival: 169 indie paid launches, 46 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Base Building + Survival priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Base Building + Survival beats both its tags: 35.1 in 100 of its launches earned $100k+ priced $10 to $20, against 29.4 in 100 for Base Building and 23.9 in 100 for Survival.

That is about 1.9 times the 18.6 in 100 expected for any launch at this price.

2NDRunner-up
29.4in 100 earned
$100k+
Odds29.4 in 100
Typical earnings$28,409
Launches231 / 68 hits
Pair leads by5.7 in 100
1STWinner
This pairBase Building + Survival
35.1in 100 earned
$100k+
Odds35.1 in 100
Typical earnings$40,281
Launches77 / 27 hits
Expected18.6 in 100
3RDThird
Tag twoSurvival
23.9in 100 earned
$100k+
Odds23.9 in 100
Typical earnings$18,938
Launches226 / 54 hits
Pair leads by11.2 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 77 games tagged both Base Building and Survival priced $10 to $20. 35.1 in 100 of them earned $100k+, against 26.6 for Base Building-only games and 18.1 for Survival-only games, so games with both tags did better than games with either tag alone.

Both: 77 games priced $10 to $20; 35.1 in 100 earned $100k+, typical first-year earnings $40,281.

Circle areas follow launch counts; the gold overlap is exactly the pair's 77 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Abiotic Factorleads this pair24.7%
PairAbiotic Factor24.7%
Base BuildingSchedule I31.2%
SurvivalR.E.P.O.23.1%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Base Building + Survival

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Abiotic Factor earned 24.7% of the estimated first-year money of the 169 Base Building + Survival launches.
  • Base Building is led by Schedule I, with 31.2% of its money.
  • Survival is led by R.E.P.O., with 23.1% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Base Building + Survival is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Base Building + Survival through every lens, all prices
This pairBaseStandardevery launchWest-facing view161 of 169 launchesWithout the breakout168 of 169 launchesLast 18 months92 of 169 launches
Launches counted16946 hits16143 hits16845 hits9226 hits
Earned $100k+27.2 in 10026.7 in 10026.8 in 10028.3 in 100
Typical first-year earnings$9,903top tenth $737,541+$9,903$9,903$18,938
Chance against standardthe yardstick-1.8%0.5 fewer in 100-1.5%0.4 fewer in 100+4.0%1.1 more in 100
Typical against standardthe yardstick0.0%no change0.0%no change+91.2%$9,035 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Base Building and Survival, 6 to 30 months old: 169 launches.

Launches counted
16946 hits
Earned $100k+
27.2 in 100
Typical first-year earnings
$9,903top tenth $737,541+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 169 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
16143 hits
Earned $100k+
26.7 in 100
Typical first-year earnings
$9,903
Chance against standard
-1.8%0.5 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Abiotic Factor (24.7% of the money): 168 launches left.

Launches counted
16845 hits
Earned $100k+
26.8 in 100
Typical first-year earnings
$9,903
Chance against standard
-1.5%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 92 of 169.

Launches counted
9226 hits
Earned $100k+
28.3 in 100
Typical first-year earnings
$18,938
Chance against standard
+4.0%1.1 more in 100
Typical against standard
+91.2%$9,035 more
Standard
Every indie paid launch tagged both Base Building and Survival, 6 to 30 months old: 169 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 169 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Abiotic Factor (24.7% of the money): 168 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 92 of 169.

Base Building holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Base Building through every lens, all prices
Base BuildingBaseStandardevery launchWest-facing view599 of 628 launchesWithout the breakout627 of 628 launchesLast 18 months326 of 628 launches
Launches counted628125 hits599120 hits627124 hits32667 hits
Earned $100k+19.9 in 10020.0 in 10019.8 in 10020.6 in 100
Typical first-year earnings$3,683top tenth $473,360+$3,683$3,683$4,209
Chance against standardthe yardstick+0.5%0.1 more in 100-0.5%0.1 fewer in 100+3.5%0.7 more in 100
Typical against standardthe yardstick0.0%no change0.0%no change+14.3%$526 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Base Building, 6 to 30 months old: 628 launches.

Launches counted
628125 hits
Earned $100k+
19.9 in 100
Typical first-year earnings
$3,683top tenth $473,360+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 628 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
599120 hits
Earned $100k+
20.0 in 100
Typical first-year earnings
$3,683
Chance against standard
+0.5%0.1 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Schedule I (31.2% of the money): 627 launches left.

Launches counted
627124 hits
Earned $100k+
19.8 in 100
Typical first-year earnings
$3,683
Chance against standard
-0.5%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 326 of 628.

Launches counted
32667 hits
Earned $100k+
20.6 in 100
Typical first-year earnings
$4,209
Chance against standard
+3.5%0.7 more in 100
Typical against standard
+14.3%$526 more
Standard
Every indie paid launch tagged Base Building, 6 to 30 months old: 628 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 628 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (31.2% of the money): 627 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 326 of 628.

Survival holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Survival through every lens, all prices
SurvivalBaseStandardevery launchWest-facing view1,069 of 1,107 launchesWithout the breakout1,106 of 1,107 launchesLast 18 months597 of 1,107 launches
Launches counted1,107107 hits1,069101 hits1,106106 hits59759 hits
Earned $100k+9.7 in 1001 in 109.4 in 1001 in 119.6 in 1001 in 109.9 in 1001 in 10
Typical first-year earnings$1,209top tenth $86,344+$1,133$1,209$1,002
Chance against standardthe yardstick-3.1%0.3 fewer in 100-1.0%0.1 fewer in 100+2.1%0.2 more in 100
Typical against standardthe yardstick-6.3%$76 less0.0%no change-17.1%$207 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Survival, 6 to 30 months old: 1,107 launches.

Launches counted
1,107107 hits
Earned $100k+
9.7 in 1001 in 10
Typical first-year earnings
$1,209top tenth $86,344+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,107 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,069101 hits
Earned $100k+
9.4 in 1001 in 11
Typical first-year earnings
$1,133
Chance against standard
-3.1%0.3 fewer in 100
Typical against standard
-6.3%$76 less
Without the breakoutHolds

Drops the single biggest earner, R.E.P.O. (23.1% of the money): 1,106 launches left.

Launches counted
1,106106 hits
Earned $100k+
9.6 in 1001 in 10
Typical first-year earnings
$1,209
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 597 of 1,107.

Launches counted
59759 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,002
Chance against standard
+2.1%0.2 more in 100
Typical against standard
-17.1%$207 less
Standard
Every indie paid launch tagged Survival, 6 to 30 months old: 1,107 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,107 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, R.E.P.O. (23.1% of the money): 1,106 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 597 of 1,107.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Base Building + Survival moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.