Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Base Building + Building
Base Building + Building
Games tagged both Base Building and Building: 234 indie paid launches, 58 of them earned $100k+ in their first year.
Showing Base Building + Building priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is about level with Base Building and is about level with Building.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Base Building + Building is about level with Base Building and is about level with Building: 29.1 in 100 of its launches earned $100k+ priced $10 to $20, against 29.6 in 100 for Base Building and 31.4 in 100 for Building.
That is about 1.7 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 79 games tagged both Base Building and Building priced $10 to $20. 29.1 in 100 of them earned $100k+, against 29.9 in 100 for Base Building-only games and 32.5 in 100 for Building-only games, so the mix is about level with Base Building alone and trails Building alone.
Both: 79 games priced $10 to $20; 29.1 in 100 earned $100k+, typical first-year earnings $20,306.
Circle areas follow launch counts; the gold overlap is exactly the pair's 79 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Base Building + Building holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view226 of 234 launches | Without the breakout233 of 234 launches | Last 18 months58 of 234 launches |
|---|---|---|---|---|
| Launches counted | 23458 hits | 22657 hits | 23357 hits | 5814 hits |
| Earned $100k+ | 24.8 in 100 | 25.2 in 100 | 24.5 in 100 | 24.1 in 100 |
| Typical first-year earnings | $3,292top tenth $573,726+ | $3,292 | $3,292 | $8,454 |
| Chance against standard | the base | +1.8%0.4 more in 100 | -1.3%0.3 fewer in 100 | -2.6%0.6 fewer in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +156.8%$5,162 more; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Base Building and Building, 12 to 36 months old: 234 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 234 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Enshrouded (32.0% of the money): 233 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 58 of 234.
Base Building is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Base Building | BaseStandardevery launch | West-facing view554 of 583 launches | Without the breakout582 of 583 launches | Last 18 months157 of 583 launches |
|---|---|---|---|---|
| Launches counted | 583125 hits | 554119 hits | 582124 hits | 15735 hits |
| Earned $100k+ | 21.4 in 100 | 21.5 in 100 | 21.3 in 100 | 22.3 in 100 |
| Typical first-year earnings | $3,034top tenth $454,995+ | $3,119 | $3,034 | $5,356 |
| Chance against standard | the base | +0.2%no change | -0.6%0.1 fewer in 100 | +4.0%0.9 more in 100 |
| Typical against standard | the base | +2.8%$85 more | 0.0%no change | +76.5%$2,322 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Base Building, 12 to 36 months old: 583 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 583 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (30.5% of the money): 582 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 157 of 583.
Building is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Building | BaseStandardevery launch | West-facing view817 of 844 launches | Without the breakout843 of 844 launches | Last 18 months243 of 844 launches |
|---|---|---|---|---|
| Launches counted | 844157 hits | 817153 hits | 843156 hits | 24350 hits |
| Earned $100k+ | 18.6 in 100 | 18.7 in 100 | 18.5 in 100 | 20.6 in 100 |
| Typical first-year earnings | $2,297top tenth $304,523+ | $2,486 | $2,297 | $4,366 |
| Chance against standard | the base | +0.7%0.1 more in 100 | -0.5%0.1 fewer in 100 | +10.6%2.0 more in 100 |
| Typical against standard | the base | +8.2%$189 more | 0.0%no change | +90.1%$2,069 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Building, 12 to 36 months old: 844 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 844 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Enshrouded (17.7% of the money): 843 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 243 of 844.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Base Building + Building moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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