Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Automation + Casual
Automation + Casual
Games tagged both Automation and Casual: 115 indie paid launches, 7 of them earned $100k+ in their first year.
Showing Automation + Casual priced $10 to $20. This filter changes the answer: at all prices the pair trails Automation and beats Casual; priced $10 to $20 it is too small to compare with Automation and is too small to compare with Casual.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Automation + Casual is too small to compare with Automation and is too small to compare with Casual: 4 of its 15 launches earned $100k+ priced $10 to $20, against 32.5 in 100 for Automation and 11.4 in 100 for Casual.
Small sample: 15 launches, 4 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 15 games tagged both Automation and Casual priced $10 to $20. 4 of 15 of them earned $100k+, against 33.8 in 100 for Automation-only games and 11.2 in 100 for Casual-only games, so the mix is too small to compare with Automation alone and is too small to compare with Casual alone.
Both: 15 games priced $10 to $20; 4 of 15 earned $100k+, typical first-year earnings $26,760.
Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Automation + Casual holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view109 of 115 launches | Without the breakout114 of 115 launches | Last 18 months48 of 115 launches |
|---|---|---|---|---|
| Launches counted | 1157 hits | 1096 hits | 1146 hits | 485 hits |
| Earned $100k+ | 6.1 in 1001 in 16 | 5.5 in 1001 in 18 | 5.3 in 1001 in 19 | 10.4 in 100 |
| Typical first-year earnings | $791top tenth $47,759+ | $846 | $791 | $861 |
| Chance against standard | the base | -9.6%0.6 fewer in 100 | -13.5%0.8 fewer in 100 | +71.1%4.3 more in 100 |
| Typical against standard | the base | +7.0%$55 more | 0.0%no change | +8.8%$70 more; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Automation and Casual, 12 to 36 months old: 115 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 115 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Star Birds (32.2% of the money): 114 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 48 of 115.
Automation is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| Automation | BaseStandardevery launch | West-facing view285 of 298 launches | Without the breakout297 of 298 launches | Last 18 months102 of 298 launches |
|---|---|---|---|---|
| Launches counted | 29843 hits | 28541 hits | 29742 hits | 10211 hits |
| Earned $100k+ | 14.4 in 100 | 14.4 in 100 | 14.1 in 100 | 10.8 in 100 |
| Typical first-year earnings | $2,196top tenth $169,675+ | $2,564 | $2,195 | $2,104 |
| Chance against standard | the base | -0.3%no change | -2.0%0.3 fewer in 100 | -25.3%3.6 fewer in 100 |
| Typical against standard | the base | +16.8%$368 more | 0.0%$1 less | -4.2%$92 less |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged Automation, 12 to 36 months old: 298 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 298 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (78.6% of the money): 297 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 102 of 298.
Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Casual | BaseStandardevery launch | West-facing view9,211 of 9,751 launches | Without the breakout9,750 of 9,751 launches | Last 18 months2,939 of 9,751 launches |
|---|---|---|---|---|
| Launches counted | 9,751259 hits | 9,211240 hits | 9,750258 hits | 2,939107 hits |
| Earned $100k+ | 2.7 in 1001 in 38 | 2.6 in 1001 in 38 | 2.6 in 1001 in 38 | 3.6 in 1001 in 27 |
| Typical first-year earnings | $253top tenth $8,786+ | $257 | $253 | $230 |
| Chance against standard | the base | -1.9%0.1 fewer in 100 | -0.4%no change | +37.1%1.0 more in 100 |
| Typical against standard | the base | +1.6%$4 more | 0.0%no change | -9.1%$23 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Casual, 12 to 36 months old: 9,751 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 540 of 9,751 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, House Flipper 2 (3.8% of the money): 9,750 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,939 of 9,751.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Automation + Casual moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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