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on 3 Oct 2026

Niches / Auto Battler + Simulation

Niche

Auto Battler + Simulation

Games tagged both Auto Battler and Simulation: 57 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Auto Battler + Simulation priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Auto Battler + Simulation is too small to compare with Auto Battler and is too small to compare with Simulation: 0 of its 35 launches earned $100k+ priced under $5, against 1 of 179 launches for Auto Battler and 1.1 in 100 for Simulation.

Small sample: 35 launches, 0 hits.

TIEA tie
1 of 179launches earned
$100k+ small
Odds1 of 179 launches
Typical earnings$213
Launches179 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAuto Battler + Simulation
0 of 35launches earned
$100k+ small
Odds0 of 35 launches
Typical earnings$191
Launches35 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twoSimulation
1.1in 100 earned
$100k+
Odds1 in 94
Typical earnings$229
Launches2,157 / 23 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices57 in pairUnder $535 in pair$5 to $1016 in pair$10 to $205: too few$20 to $401: too few
What the overlap means

The overlap is this niche: the 35 games tagged both Auto Battler and Simulation priced under $5. 0 of 35 of them earned $100k+, against 1 of 144 for Auto Battler-only games and 1.1 in 100 for Simulation-only games, so the mix is too small to compare with Auto Battler alone and is too small to compare with Simulation alone.

Both: 35 games priced under $5; 0 of 35 earned $100k+, typical first-year earnings $191.

Circle areas follow launch counts; the gold overlap is exactly the pair's 35 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Citadelumleads this pair40.3%
PairCitadelum40.3%
Auto BattlerThe Bazaar27.3%
SimulationSchedule I17.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Auto Battler + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Citadelum earned 40.3% of the estimated first-year money of the 57 Auto Battler + Simulation launches.
  • Auto Battler is led by The Bazaar, with 27.3% of its money.
  • Simulation is led by Schedule I, with 17.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Auto Battler + Simulation holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Auto Battler + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view54 of 57 launchesWithout the breakout56 of 57 launchesLast 18 months21 of 57 launches
Launches counted572 hits542 hits561 hits211 hits
Earned $100k+2 of 57too few for a rate2 of 54too few for a rate1 of 56too few for a rate1 of 21too few for a rate
Typical first-year earnings$459top tenth $29,097+$478$459$459
Chance against standardthe base+5.6%0.2 more in 100; too few to tell-49.1%1.7 fewer in 100+35.7%1.3 more in 100; too few to tell
Typical against standardthe base+4.1%$19 more; too few to tell0.0%no change0.0%no change; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Auto Battler and Simulation, 12 to 36 months old: 57 launches.

Launches counted
572 hits
Earned $100k+
2 of 57too few for a rate
Typical first-year earnings
$459top tenth $29,097+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 57 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
542 hits
Earned $100k+
2 of 54too few for a rate
Typical first-year earnings
$478
Chance against standard
+5.6%0.2 more in 100; too few to tell
Typical against standard
+4.1%$19 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Citadelum (40.3% of the money): 56 launches left. It moves the answer when that one game earned over half the money.

Launches counted
561 hits
Earned $100k+
1 of 56too few for a rate
Typical first-year earnings
$459
Chance against standard
-49.1%1.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 21 of 57.

Launches counted
211 hits
Earned $100k+
1 of 21too few for a rate
Typical first-year earnings
$459
Chance against standard
+35.7%1.3 more in 100; too few to tell
Typical against standard
0.0%no change; too few to tell
Standard
Every indie paid launch tagged both Auto Battler and Simulation, 12 to 36 months old: 57 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 57 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Citadelum (40.3% of the money): 56 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 21 of 57.

Auto Battler is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Auto Battler through every lens, all prices
Auto BattlerBaseStandardevery launchWest-facing view339 of 359 launchesWithout the breakout358 of 359 launchesLast 18 months116 of 359 launches
Launches counted35921 hits33918 hits35820 hits1169 hits
Earned $100k+5.8 in 1001 in 175.3 in 1001 in 195.6 in 1001 in 187.8 in 1001 in 13
Typical first-year earnings$1,147top tenth $51,064+$1,315$1,147$1,378
Chance against standardthe base-9.2%0.5 fewer in 100-4.5%0.3 fewer in 100+32.6%1.9 more in 100
Typical against standardthe base+14.6%$168 more0.0%no change+20.1%$231 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Auto Battler, 12 to 36 months old: 359 launches.

Launches counted
35921 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$1,147top tenth $51,064+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
33918 hits
Earned $100k+
5.3 in 1001 in 19
Typical first-year earnings
$1,315
Chance against standard
-9.2%0.5 fewer in 100
Typical against standard
+14.6%$168 more
Without the breakoutHolds

Drops the single biggest earner, The Bazaar (27.3% of the money): 358 launches left. It moves the answer when that one game earned over half the money.

Launches counted
35820 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$1,147
Chance against standard
-4.5%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 116 of 359.

Launches counted
1169 hits
Earned $100k+
7.8 in 1001 in 13
Typical first-year earnings
$1,378
Chance against standard
+32.6%1.9 more in 100
Typical against standard
+20.1%$231 more
Standard
Every indie paid launch tagged Auto Battler, 12 to 36 months old: 359 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Bazaar (27.3% of the money): 358 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 116 of 359.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,193 of 4,444 launchesWithout the breakout4,443 of 4,444 launchesLast 18 months1,387 of 4,444 launches
Launches counted4,444370 hits4,193351 hits4,443369 hits1,387117 hits
Earned $100k+8.3 in 1001 in 128.4 in 1001 in 128.3 in 1001 in 128.4 in 1001 in 12
Typical first-year earnings$877top tenth $69,001+$941$876$956
Chance against standardthe base+0.5%no change-0.2%no change+1.3%0.1 more in 100
Typical against standardthe base+7.3%$64 more-0.1%$1 less+9.0%$79 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.

Launches counted
4,444370 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$877top tenth $69,001+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,193351 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$941
Chance against standard
+0.5%no change
Typical against standard
+7.3%$64 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,443369 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$876
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,387 of 4,444.

Launches counted
1,387117 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$956
Chance against standard
+1.3%0.1 more in 100
Typical against standard
+9.0%$79 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,387 of 4,444.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Auto Battler + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.