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on 3 Oct 2026

Niches / Auto Battler + Roguelite

Niche

Auto Battler + Roguelite

Games tagged both Auto Battler and Roguelite: 110 indie paid launches, 7 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Auto Battler + Roguelite priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Auto Battler and is about level with Roguelite; priced $10 to $20 it is too small to compare with Auto Battler and is too small to compare with Roguelite.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Auto Battler + Roguelite is too small to compare with Auto Battler and is too small to compare with Roguelite: 4 of its 20 launches earned $100k+ priced $10 to $20, against 25.0 in 100 for Auto Battler and 29.4 in 100 for Roguelite.

Small sample: 20 launches, 4 hits.

TIETied
25.0in 100 earned
$100k+
Odds25.0 in 100
$1k+83 in 100
$10k+70 in 100
Launches60 / 15 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAuto Battler + Roguelite
4 of 20launches earned
$100k+ small
Odds4 of 20 launches
$1k+17 of 20 launches
$10k+14 of 20 launches
Launches20 / 4 hits
Expected20.4 in 100
TIEA tie
Tag twoRoguelite
29.4in 100 earned
$100k+
Odds29.4 in 100
Typical earnings$24,288
Launches381 / 112 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 20 games tagged both Auto Battler and Roguelite priced $10 to $20. 4 of 20 of them earned $100k+, against 27.5 in 100 for Auto Battler-only games and 29.9 in 100 for Roguelite-only games, so the mix is too small to compare with Auto Battler alone and is too small to compare with Roguelite alone.

Both: 20 games priced $10 to $20; 4 of 20 earned $100k+, odds by size $1k+ 17 of 20 launches · $10k+ 14 of 20 launches · $100k+ 4 of 20 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 20 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

9 Kingsleads this pair66.4%
Pair9 Kings66.4%
Auto Battler9 Kings29.3%
RogueliteHades II14.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market +1. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Auto Battler + Roguelite

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • 9 Kings earned 66.4% of the estimated first-year money of the 110 Auto Battler + Roguelite launches.
  • It also leads Auto Battler, with 29.3% of that tag's money.
  • Roguelite is led by Hades II, with 14.6% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Auto Battler + Roguelite is one-hit market +1: one game earned over half the money, and 1 more lens too.

Auto Battler + Roguelite through every lens, all prices
This pairBaseStandardevery launchWest-facing view101 of 110 launchesWithout the breakout109 of 110 launchesLast 18 months37 of 110 launches
Launches counted1107 hits1016 hits1096 hits374 hits
Earned $100k+6.4 in 1001 in 165.9 in 1001 in 175.5 in 1001 in 184 of 37too few for a rate
Typical first-year earnings$1,890top tenth $68,085+$2,442$1,695under 100 launches
Chance against standardthe base-6.6%0.4 fewer in 100-13.5%0.9 fewer in 100+69.9%4.4 more in 100; too few to tell
Typical against standardthe base+29.2%$552 more-10.3%$195 lessunder 100 launches
Does it hold?The base viewMoves the answerMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Auto Battler and Roguelite, 12 to 36 months old: 110 launches.

Launches counted
1107 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$1,890top tenth $68,085+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1016 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$2,442
Chance against standard
-6.6%0.4 fewer in 100
Typical against standard
+29.2%$552 more
Without the breakoutMoves the answer

Drops the single biggest earner, 9 Kings (66.4% of the money): 109 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1096 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$1,695
Chance against standard
-13.5%0.9 fewer in 100
Typical against standard
-10.3%$195 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 37 of 110.

Launches counted
374 hits
Earned $100k+
4 of 37too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+69.9%4.4 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Auto Battler and Roguelite, 12 to 36 months old: 110 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, 9 Kings (66.4% of the money): 109 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 37 of 110.

Auto Battler holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Auto Battler through every lens, all prices
Auto BattlerBaseStandardevery launchWest-facing view342 of 362 launchesWithout the breakout361 of 362 launchesLast 18 months119 of 362 launches
Launches counted36228 hits34225 hits36127 hits11913 hits
Earned $100k+7.7 in 1001 in 137.3 in 1001 in 147.5 in 1001 in 1310.9 in 100
Typical first-year earnings$1,243top tenth $68,085+$1,319$1,227$1,429
Chance against standardthe base-5.5%0.4 fewer in 100-3.3%0.3 fewer in 100+41.2%3.2 more in 100
Typical against standardthe base+6.1%$76 more-1.3%$16 less+15.0%$186 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Auto Battler, 12 to 36 months old: 362 launches.

Launches counted
36228 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$1,243top tenth $68,085+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 362 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
34225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$1,319
Chance against standard
-5.5%0.4 fewer in 100
Typical against standard
+6.1%$76 more
Without the breakoutHolds

Drops the single biggest earner, 9 Kings (29.3% of the money): 361 launches left. It moves the answer when that one game earned over half the money.

Launches counted
36127 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$1,227
Chance against standard
-3.3%0.3 fewer in 100
Typical against standard
-1.3%$16 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 119 of 362.

Launches counted
11913 hits
Earned $100k+
10.9 in 100
Typical first-year earnings
$1,429
Chance against standard
+41.2%3.2 more in 100
Typical against standard
+15.0%$186 more
Standard
Every indie paid launch tagged Auto Battler, 12 to 36 months old: 362 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 362 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, 9 Kings (29.3% of the money): 361 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 119 of 362.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,871 of 2,007 launchesWithout the breakout2,006 of 2,007 launchesLast 18 months611 of 2,007 launches
Launches counted2,007186 hits1,871174 hits2,006185 hits61158 hits
Earned $100k+9.3 in 1001 in 119.3 in 1001 in 119.2 in 1001 in 119.5 in 1001 in 11
Typical first-year earnings$1,150top tenth $91,243+$1,207$1,150$1,177
Chance against standardthe base+0.3%no change-0.5%no change+2.4%0.2 more in 100
Typical against standardthe base+5.0%$57 more0.0%no change+2.3%$27 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.

Launches counted
2,007186 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,150top tenth $91,243+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,871174 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,207
Chance against standard
+0.3%no change
Typical against standard
+5.0%$57 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,006185 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,150
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 611 of 2,007.

Launches counted
61158 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,177
Chance against standard
+2.4%0.2 more in 100
Typical against standard
+2.3%$27 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 611 of 2,007.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Auto Battler + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.