Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Auto Battler + Roguelike
Auto Battler + Roguelike
Games tagged both Auto Battler and Roguelike: 171 indie paid launches, 12 of them earned $100k+ in their first year.
Showing Auto Battler + Roguelike priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Auto Battler + Roguelike beats Auto Battler and is level with Roguelike: 23.5 in 100 of its launches earned $100k+ priced $10 to $20, against 20.8 in 100 for Auto Battler and 23.5 in 100 for Roguelike.
That is about 1.3 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 34 games tagged both Auto Battler and Roguelike priced $10 to $20. 23.5 in 100 of them earned $100k+, against 18.4 for Auto Battler-only games and 23.5 for Roguelike-only games, so the mix beats Auto Battler alone and is level with Roguelike alone.
Both: 34 games priced $10 to $20; 23.5 in 100 earned $100k+, typical first-year earnings $33,087.
Circle areas follow launch counts; the gold overlap is exactly the pair's 34 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Auto Battler + Roguelike is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view161 of 171 launches | Without the breakout170 of 171 launches | Last 18 months110 of 171 launches |
|---|---|---|---|---|
| Launches counted | 17112 hits | 16111 hits | 17011 hits | 1108 hits |
| Earned $100k+ | 7.0 in 1001 in 14 | 6.8 in 1001 in 15 | 6.5 in 1001 in 15 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $2,258top tenth $77,101+ | $2,589 | $2,258 | $1,557 |
| Chance against standard | the yardstick | -2.9%0.2 fewer in 100 | -7.1%0.5 fewer in 100 | +4.3%0.3 more in 100 |
| Typical against standard | the yardstick | +14.7%$331 more | 0.0%no change | -31.0%$701 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Auto Battler and Roguelike, 6 to 30 months old: 171 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 171 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Meme Mayhem (19.8% of the money): 170 launches left.
Keeps only launches 18 months old or newer: 110 of 171.
Auto Battler holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Auto Battler | BaseStandardevery launch | West-facing view438 of 460 launches | Without the breakout459 of 460 launches | Last 18 months271 of 460 launches |
|---|---|---|---|---|
| Launches counted | 46030 hits | 43828 hits | 45929 hits | 27120 hits |
| Earned $100k+ | 6.5 in 1001 in 15 | 6.4 in 1001 in 16 | 6.3 in 1001 in 16 | 7.4 in 1001 in 14 |
| Typical first-year earnings | $1,212top tenth $60,710+ | $1,271 | $1,132 | $1,112 |
| Chance against standard | the yardstick | -1.5%0.1 fewer in 100 | -3.1%0.2 fewer in 100 | +13.8%0.9 more in 100 |
| Typical against standard | the yardstick | +4.9%$59 more | -6.6%$80 less | -8.3%$100 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Auto Battler, 6 to 30 months old: 460 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 460 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Bazaar (28.3% of the money): 459 launches left.
Keeps only launches 18 months old or newer: 271 of 460.
Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelike | BaseStandardevery launch | West-facing view2,355 of 2,511 launches | Without the breakout2,510 of 2,511 launches | Last 18 months1,504 of 2,511 launches |
|---|---|---|---|---|
| Launches counted | 2,511179 hits | 2,355166 hits | 2,510178 hits | 1,50495 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $969top tenth $60,027+ | $1,010 | $969 | $809 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | 0.0%no change | -11.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +4.2%$41 more | 0.0%no change | -16.5%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Keeps only launches 18 months old or newer: 1,504 of 2,511.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Auto Battler + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.