Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Action-Adventure + Combat
Action-Adventure + Combat
Games tagged both Action-Adventure and Combat: 176 indie paid launches, 20 of them earned $100k+ in their first year.
Showing Action-Adventure + Combat priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action-Adventure + Combat beats both its tags: 26.3 in 100 of its launches earned $100k+ priced $10 to $20, against 16.3 in 100 for Action-Adventure and 19.2 in 100 for Combat.
That is about 1.3 times the 20.4 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 38 games tagged both Action-Adventure and Combat priced $10 to $20. 26.3 in 100 of them earned $100k+, against 15.5 in 100 for Action-Adventure-only games and 17.3 in 100 for Combat-only games, so games with both tags did better than games with either tag alone.
Both: 38 games priced $10 to $20; 26.3 in 100 earned $100k+, odds by size $1k+ 82 in 100 · $10k+ 61 in 100 · $100k+ 26 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 38 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Action-Adventure + Combat is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view159 of 176 launches | Without the breakout175 of 176 launches | Last 18 months55 of 176 launches |
|---|---|---|---|---|
| Launches counted | 17620 hits | 15919 hits | 17519 hits | 558 hits |
| Earned $100k+ | 11.4 in 100 | 11.9 in 100 | 10.9 in 100 | 14.5 in 100 |
| Typical first-year earnings | $536top tenth $112,111+ | $552 | $481 | under 100 launches |
| Chance against standard | the base | +5.2%0.6 more in 100 | -4.5%0.5 fewer in 100 | +28.0%3.2 more in 100 |
| Typical against standard | the base | +3.0%$16 more | -10.3%$55 less | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Action-Adventure and Combat, 12 to 36 months old: 176 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 176 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, AI LIMIT (58.9% of the money): 175 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 55 of 176.
Action-Adventure is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Action-Adventure | BaseStandardevery launch | West-facing view3,253 of 3,406 launches | Without the breakout3,405 of 3,406 launches | Last 18 months878 of 3,406 launches |
|---|---|---|---|---|
| Launches counted | 3,406187 hits | 3,253179 hits | 3,405186 hits | 87859 hits |
| Earned $100k+ | 5.5 in 1001 in 18 | 5.5 in 1001 in 18 | 5.5 in 1001 in 18 | 6.7 in 1001 in 15 |
| Typical first-year earnings | $375top tenth $26,502+ | $397 | $375 | $421 |
| Chance against standard | the base | +0.2%no change | -0.5%no change | +22.4%1.2 more in 100 |
| Typical against standard | the base | +5.9%$22 more | 0.0%no change | +12.3%$46 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Action-Adventure, 12 to 36 months old: 3,406 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 153 of 3,406 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, AI LIMIT (7.6% of the money): 3,405 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 878 of 3,406.
Combat is changed recently +1: Last 18 months moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Combat | BaseStandardevery launch | West-facing view950 of 1,012 launches | Without the breakout1,011 of 1,012 launches | Last 18 months293 of 1,012 launches |
|---|---|---|---|---|
| Launches counted | 1,01273 hits | 95072 hits | 1,01172 hits | 29324 hits |
| Earned $100k+ | 7.2 in 1001 in 14 | 7.6 in 1001 in 13 | 7.1 in 1001 in 14 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $394top tenth $44,119+ | $469 | $383 | $632 |
| Chance against standard | the base | +5.1%0.4 more in 100 | -1.3%0.1 fewer in 100 | +13.6%1.0 more in 100 |
| Typical against standard | the base | +19.0%$75 more | -2.8%$11 less | +60.4%$238 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 293 of 1,012.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action-Adventure + Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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