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on 3 Oct 2026

Niches / 2D Fighter + Combat

Niche

2D Fighter + Combat

Games tagged both 2D Fighter and Combat: 42 indie paid launches, 3 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing 2D Fighter + Combat priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

2D Fighter + Combat is too small to compare with 2D Fighter and is too small to compare with Combat: 1 of its 10 launches earned $100k+ priced $10 to $20, against 13.3 in 100 for 2D Fighter and 16.4 in 100 for Combat.

Small sample: 10 launches, 1 hits.

TIETied
Tag one2D Fighter
13.3in 100 earned
$100k+
Odds13.3 in 100
Typical earnings$5,065
Launches60 / 8 hits
Pair against ittoo few hits to compare
TIEA tie
This pair2D Fighter + Combat
1 of 10launches earned
$100k+ small
Odds1 of 10 launches
Typical earnings$2,873
Launches10 / 1 hits
Expected17.6 in 100
TIEA tie
Tag twomood tagCombat
16.4in 100 earned
$100k+
Odds16.4 in 100
Typical earnings$7,529
Launches177 / 29 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 1 in 100 all indie at $10 to $20Combat is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 10 games tagged both 2D Fighter and Combat priced $10 to $20. 1 of 10 of them earned $100k+, against 14.0 in 100 for 2D Fighter-only games and 16.8 in 100 for Combat-only games, so the mix is too small to compare with 2D Fighter alone and is too small to compare with Combat alone.

Both: 10 games priced $10 to $20; 1 of 10 earned $100k+, typical first-year earnings $2,873.

Circle areas follow launch counts; the gold overlap is exactly the pair's 10 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Rivals of Aether IIleads this pair60.8%
PairRivals of Aether II60.8%
2D FighterRivals of Aether II21.5%
CombatNo Rest for the Wicked24.5%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: not run yet.

Open free preview
ComparablesFree until launchClick to unlockWho leads 2D Fighter + Combat

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Rivals of Aether II earned 60.8% of the estimated first-year money of the 42 2D Fighter + Combat launches.
  • It also leads 2D Fighter, with 21.5% of that tag's money.
  • Combat is led by No Rest for the Wicked, with 24.5% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

2D Fighter + Combat is one-hit market: one game earned over half the money.

2D Fighter + Combat through every lens, all prices
This pairBaseStandardevery launchWest-facing view39 of 42 launchesWithout the breakout41 of 42 launchesLast 18 monthstoo few
Launches counted423 hits393 hits412 hitstoo few
Earned $100k+3 of 42too few for a rate3 of 39too few for a rate2 of 41too few for a ratetoo few
Typical first-year earnings$157top tenth $32,745+$188$101too few
Chance against standardthe base+7.7%0.5 more in 100; too few to tell-31.7%2.3 fewer in 100too few
Typical against standardthe base+19.7%$31 more; too few to tell-35.7%$56 lesstoo few
Does it hold?The base viewToo few to tellMoves the answerNot run yet
BaseStandardThe base view

Every indie paid launch tagged both 2D Fighter and Combat, 12 to 36 months old: 42 launches.

Launches counted
423 hits
Earned $100k+
3 of 42too few for a rate
Typical first-year earnings
$157top tenth $32,745+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
393 hits
Earned $100k+
3 of 39too few for a rate
Typical first-year earnings
$188
Chance against standard
+7.7%0.5 more in 100; too few to tell
Typical against standard
+19.7%$31 more; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, Rivals of Aether II (60.8% of the money): 41 launches left. It moves the answer when that one game earned over half the money.

Launches counted
412 hits
Earned $100k+
2 of 41too few for a rate
Typical first-year earnings
$101
Chance against standard
-31.7%2.3 fewer in 100
Typical against standard
-35.7%$56 less
Last 18 monthsNot run yet

Too few launches to run this lens.

Launches counted
too few
Earned $100k+
too few
Typical first-year earnings
too few
Chance against standard
too few
Typical against standard
too few
Standard
Every indie paid launch tagged both 2D Fighter and Combat, 12 to 36 months old: 42 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rivals of Aether II (60.8% of the money): 41 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Too few launches to run this lens.

2D Fighter is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

2D Fighter through every lens, all prices
2D FighterBaseStandardevery launchWest-facing view362 of 390 launchesWithout the breakout389 of 390 launchesLast 18 months120 of 390 launches
Launches counted39014 hits36213 hits38913 hits1203 hits
Earned $100k+3.6 in 1001 in 283.6 in 1001 in 283.3 in 1001 in 303 of 120too few for a rate
Typical first-year earnings$180top tenth $11,856+$188$170$76
Chance against standardthe base0.0%no change-6.9%0.2 fewer in 100-30.4%1.1 fewer in 100; too few to tell
Typical against standardthe base+4.4%$8 more-5.6%$10 less-57.8%$104 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged 2D Fighter, 12 to 36 months old: 390 launches.

Launches counted
39014 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$180top tenth $11,856+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
36213 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$188
Chance against standard
0.0%no change
Typical against standard
+4.4%$8 more
Without the breakoutHolds

Drops the single biggest earner, Rivals of Aether II (21.5% of the money): 389 launches left. It moves the answer when that one game earned over half the money.

Launches counted
38913 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$170
Chance against standard
-6.9%0.2 fewer in 100
Typical against standard
-5.6%$10 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 120 of 390.

Launches counted
1203 hits
Earned $100k+
3 of 120too few for a rate
Typical first-year earnings
$76
Chance against standard
-30.4%1.1 fewer in 100; too few to tell
Typical against standard
-57.8%$104 less
Standard
Every indie paid launch tagged 2D Fighter, 12 to 36 months old: 390 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rivals of Aether II (21.5% of the money): 389 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 120 of 390.

Combat is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Combat through every lens, all prices
CombatBaseStandardevery launchWest-facing view948 of 1,010 launchesWithout the breakout1,009 of 1,010 launchesLast 18 months293 of 1,010 launches
Launches counted1,01064 hits94863 hits1,00963 hits29323 hits
Earned $100k+6.3 in 1001 in 166.6 in 1001 in 156.2 in 1001 in 167.8 in 1001 in 13
Typical first-year earnings$392top tenth $38,260+$470$392$575
Chance against standardthe base+4.9%0.3 more in 100-1.5%0.1 fewer in 100+23.9%1.5 more in 100
Typical against standardthe base+19.9%$78 more0.0%no change+46.7%$183 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Combat, 12 to 36 months old: 1,010 launches.

Launches counted
1,01064 hits
Earned $100k+
6.3 in 1001 in 16
Typical first-year earnings
$392top tenth $38,260+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,010 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94863 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$470
Chance against standard
+4.9%0.3 more in 100
Typical against standard
+19.9%$78 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (24.5% of the money): 1,009 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,00963 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$392
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 293 of 1,010.

Launches counted
29323 hits
Earned $100k+
7.8 in 1001 in 13
Typical first-year earnings
$575
Chance against standard
+23.9%1.5 more in 100
Typical against standard
+46.7%$183 more
Standard
Every indie paid launch tagged Combat, 12 to 36 months old: 1,010 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,010 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (24.5% of the money): 1,009 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 1,010.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when 2D Fighter + Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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