Nichesdata 1 Oct 2026
Tag pairs matching "eSports"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
1 to 31, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Sports + eSports53 launches priced | $1,010+66.5% | +66.5% | 53 | 93+33% |
| 3D + eSports33 launches priced | $182−30.2% | −30.2% | 33 | 54+15% |
| PvP + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 49+44% |
| Action + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 47+15% |
| Casual + eSports31 launches priced | $202+402.5% | +402.5% | 31 | 47+38% |
| Arcade + eSports30 launches priced | $647+179.5% | +179.5% | 30 | 46+24% |
| Simulation + eSports35 launches priced | $822−78.6% | −78.6% | 35 | 43+7% |
| Multiplayer + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 38+52% |
| Strategy + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 25+39% |
| 2D + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 24+71% |
| Third Person + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 17+21% |
| eSports + Football (Soccer)No price: under 30 launches | n/a | n/a | under 30 | 16+14% |
| First-Person + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 16−27% |
| Character Customization + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 150% |
| Competitive + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 14+133% |
| eSports + Immersive SimNo price: under 30 launches | n/a | n/a | under 30 | 13−19% |
| eSports + PvENo price: under 30 launches | n/a | n/a | under 30 | 13+117% |
| Cute + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 12+9% |
| eSports + ManagementNo price: under 30 launches | n/a | n/a | under 30 | 12+300% |
| Racing + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 12−52% |
| Colorful + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 10−9% |
| Realistic + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 10−23% |
| Physics + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 9−40% |
| Adventure + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
| Relaxing + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 8−20% |
| eSports + VRNo price: under 30 launches | n/a | n/a | under 30 | 7+17% |
| eSports + 3D PlatformerNo price: under 30 launches | n/a | n/a | under 30 | 6−54% |
| Turn-Based Strategy + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 60% |
| eSports + Turn-Based TacticsNo price: under 30 launches | n/a | n/a | under 30 | 4−50% |
| Funny + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 4−50% |
| Real Time Tactics + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 4−43% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.