Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Team-Based"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

Find a niche

Results

1 to 35, page 1

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Team-Based". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
Multiplayer + Team-Based35 launches priced$4,653+187.7%+187.7%3592+70%
PvP + Team-BasedNo price: under 30 launchesn/an/aunder 3079+65%
Action + Team-Based39 launches priced$2,972+326.4%+326.4%3971+18%
Casual + Team-BasedNo price: under 30 launchesn/an/aunder 3053+130%
Team-Based + Party GameNo price: under 30 launchesn/an/aunder 3049+444%
Online Co-Op + Team-BasedNo price: under 30 launchesn/an/aunder 3045+61%
3D + Team-BasedNo price: under 30 launchesn/an/aunder 3044+57%
Co-op + Team-BasedNo price: under 30 launchesn/an/aunder 3042+31%
Strategy + Team-BasedNo price: under 30 launchesn/an/aunder 3038+73%
Funny + Team-BasedNo price: under 30 launchesn/an/aunder 3035+119%
Sports + Team-BasedNo price: under 30 launchesn/an/aunder 3028+87%
Team-Based + PvENo price: under 30 launchesn/an/aunder 3027+93%
Arcade + Team-BasedNo price: under 30 launchesn/an/aunder 3025+47%
First-Person + Team-BasedNo price: under 30 launchesn/an/aunder 3023−8%
Shooter + Team-BasedNo price: under 30 launchesn/an/aunder 30230%
2D + Team-BasedNo price: under 30 launchesn/an/aunder 3022+10%
Tactical + Team-BasedNo price: under 30 launchesn/an/aunder 3021+250%
FPS + Team-BasedNo price: under 30 launchesn/an/aunder 3020+18%
Horror + Team-BasedNo price: under 30 launchesn/an/aunder 3019−10%
Simulation + Team-BasedNo price: under 30 launchesn/an/aunder 3017−6%
Third Person + Team-BasedNo price: under 30 launchesn/an/aunder 3016+100%
Combat + Team-BasedNo price: under 30 launchesn/an/aunder 3015+200%
RPG + Team-BasedNo price: under 30 launchesn/an/aunder 3015+50%
Adventure + Team-BasedNo price: under 30 launchesn/an/aunder 3014−7%
Character Customization + Team-BasedNo price: under 30 launchesn/an/aunder 3014+8%
Cute + Team-BasedNo price: under 30 launchesn/an/aunder 3012+50%
Team-Based + Social DeductionNo price: under 30 launchesn/an/aunder 3012+200%
Fantasy + Team-BasedNo price: under 30 launchesn/an/aunder 3011+175%
Puzzle + Team-BasedNo price: under 30 launchesn/an/aunder 3011+38%
Family Friendly + Team-BasedNo price: under 30 launchesn/an/aunder 3010−17%
Action-Adventure + Team-BasedNo price: under 30 launchesn/an/aunder 308−56%
Local Co-Op + Team-BasedNo price: under 30 launchesn/an/aunder 308−20%
Exploration + Team-BasedNo price: under 30 launchesn/an/aunder 307−22%
Platformer + Team-BasedNo price: under 30 launchesn/an/aunder 306+20%
Sci-fi + Team-BasedNo price: under 30 launchesn/an/aunder 304−43%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.