Nichesdata 1 Oct 2026
Tag pairs matching "Massively Multiplayer"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
Find a niche
Results
1 to 12, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| RPG + Massively MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 94+96% |
| Massively Multiplayer + MMORPGNo price: under 30 launches | n/a | n/a | under 30 | 75+142% |
| Massively Multiplayer + CasualNo price: under 30 launches | n/a | n/a | under 30 | 67+131% |
| Action + Massively MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 64+73% |
| Massively Multiplayer + PvPNo price: under 30 launches | n/a | n/a | under 30 | 53+6% |
| Massively Multiplayer + SimulationNo price: under 30 launches | n/a | n/a | under 30 | 50+108% |
| Strategy + Massively MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 49+48% |
| Adventure + Massively MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 41+64% |
| Massively Multiplayer + 3DNo price: under 30 launches | n/a | n/a | under 30 | 37+28% |
| Massively Multiplayer + Open WorldNo price: under 30 launches | n/a | n/a | under 30 | 28+65% |
| Massively Multiplayer + ShooterNo price: under 30 launches | n/a | n/a | under 30 | 14−22% |
| Massively Multiplayer + FPSNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.