Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Massively Multiplayer"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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1 to 12, page 1

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Massively Multiplayer". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
RPG + Massively MultiplayerNo price: under 30 launchesn/an/aunder 3094+96%
Massively Multiplayer + MMORPGNo price: under 30 launchesn/an/aunder 3075+142%
Massively Multiplayer + CasualNo price: under 30 launchesn/an/aunder 3067+131%
Action + Massively MultiplayerNo price: under 30 launchesn/an/aunder 3064+73%
Massively Multiplayer + PvPNo price: under 30 launchesn/an/aunder 3053+6%
Massively Multiplayer + SimulationNo price: under 30 launchesn/an/aunder 3050+108%
Strategy + Massively MultiplayerNo price: under 30 launchesn/an/aunder 3049+48%
Adventure + Massively MultiplayerNo price: under 30 launchesn/an/aunder 3041+64%
Massively Multiplayer + 3DNo price: under 30 launchesn/an/aunder 3037+28%
Massively Multiplayer + Open WorldNo price: under 30 launchesn/an/aunder 3028+65%
Massively Multiplayer + ShooterNo price: under 30 launchesn/an/aunder 3014−22%
Massively Multiplayer + FPSNo price: under 30 launchesn/an/aunder 308−27%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.