Nichesdata 1 Oct 2026
Tag pairs matching "Competitive"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
1 to 22, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| PvP + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 77+83% |
| Multiplayer + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 59+97% |
| Arcade + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 48+100% |
| Casual + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 46+142% |
| Action + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 39+63% |
| Strategy + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 33+65% |
| Sports + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 29+123% |
| 2D + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 26+136% |
| Competitive + Party GameNo price: under 30 launches | n/a | n/a | under 30 | 22+144% |
| Competitive + 3DNo price: under 30 launches | n/a | n/a | under 30 | 21+50% |
| Racing + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 20+186% |
| Competitive + Local MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 17+55% |
| Competitive + FunnyNo price: under 30 launches | n/a | n/a | under 30 | 16+167% |
| Competitive + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 14+133% |
| Competitive + PvENo price: under 30 launches | n/a | n/a | under 30 | 13+86% |
| Driving + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 11+120% |
| Simulation + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 11+22% |
| Competitive + Family FriendlyNo price: under 30 launches | n/a | n/a | under 30 | 10+67% |
| Competitive + PhysicsNo price: under 30 launches | n/a | n/a | under 30 | 10+25% |
| Puzzle + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Platformer + CompetitiveNo price: under 30 launches | n/a | n/a | under 30 | 8−11% |
| Competitive + CuteNo price: under 30 launches | n/a | n/a | under 30 | 7−13% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.