Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Class-Based"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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1 to 26, page 1

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Class-Based". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
RPG + Class-BasedNo price: under 30 launchesn/an/aunder 3053+141%
Fantasy + Class-BasedNo price: under 30 launchesn/an/aunder 3036+71%
Action + Class-BasedNo price: under 30 launchesn/an/aunder 3030+114%
Strategy + Class-BasedNo price: under 30 launchesn/an/aunder 3026+100%
Casual + Class-BasedNo price: under 30 launchesn/an/aunder 3024+243%
2D + Class-BasedNo price: under 30 launchesn/an/aunder 3023+92%
Class-Based + Character CustomizationNo price: under 30 launchesn/an/aunder 3023+188%
Roguelite + Class-BasedNo price: under 30 launchesn/an/aunder 3023+92%
Class-Based + Action RoguelikeNo price: under 30 launchesn/an/aunder 3021+250%
Roguelike + Class-BasedNo price: under 30 launchesn/an/aunder 3020+122%
Pixel Graphics + Class-BasedNo price: under 30 launchesn/an/aunder 3019+111%
Adventure + Class-BasedNo price: under 30 launchesn/an/aunder 3017+55%
Combat + Class-BasedNo price: under 30 launchesn/an/aunder 3017+325%
Dungeon Crawler + Class-BasedNo price: under 30 launchesn/an/aunder 3017+21%
Class-Based + Party-Based RPGNo price: under 30 launchesn/an/aunder 3015+50%
Multiplayer + Class-BasedNo price: under 30 launchesn/an/aunder 3015+36%
Class-Based + Action RPGNo price: under 30 launchesn/an/aunder 3014+100%
Class-Based + PvENo price: under 30 launchesn/an/aunder 3013+44%
Class-Based + Turn-Based CombatNo price: under 30 launchesn/an/aunder 3012−29%
Magic + Class-BasedNo price: under 30 launchesn/an/aunder 3012+300%
Online Co-Op + Class-BasedNo price: under 30 launchesn/an/aunder 3011+120%
Class-Based + 3DNo price: under 30 launchesn/an/aunder 308+33%
Class-Based + Dark FantasyNo price: under 30 launchesn/an/aunder 308+60%
Class-Based + Choices MatterNo price: under 30 launchesn/an/aunder 3070%
Class-Based + JRPGNo price: under 30 launchesn/an/aunder 307+40%
Hack and Slash + Class-BasedNo price: under 30 launchesn/an/aunder 307−22%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.