Nichesdata 1 Oct 2026
Tag pairs matching "Sci-fi"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
151 to 187, page 4Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Sci-fi + Time TravelNo price: under 30 launches | n/a | n/a | under 30 | 11+22% |
| Sci-fi + Alternate HistoryNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Sci-fi + DetectiveNo price: under 30 launches | n/a | n/a | under 30 | 10−17% |
| Sci-fi + Inventory ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Sci-fi + JRPGNo price: under 30 launches | n/a | n/a | under 30 | 10−29% |
| Sci-fi + ParkourNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Sci-fi + Tactical RPGNo price: under 30 launches | n/a | n/a | under 30 | 10+233% |
| Sci-fi + Time ManipulationNo price: under 30 launches | n/a | n/a | under 30 | 100% |
| Turn-Based + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 10+400% |
| Psychedelic + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 9+50% |
| Sci-fi + Dialogue HeavyNo price: under 30 launches | n/a | n/a | under 30 | 9−36% |
| Sci-fi + Souls-likeNo price: under 30 launches | n/a | n/a | under 30 | 9+50% |
| Sci-fi + Bullet TimeNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Sci-fi + HackingNo price: under 30 launches | n/a | n/a | under 30 | 8+167% |
| Sci-fi + Hero ShooterNo price: under 30 launches | n/a | n/a | under 30 | 8−11% |
| Sci-fi + Party-Based RPGNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Stealth + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 8−56% |
| Board Game + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 70% |
| Sci-fi + 2D FighterNo price: under 30 launches | n/a | n/a | under 30 | 7+17% |
| Sci-fi + Gun CustomizationNo price: under 30 launches | n/a | n/a | under 30 | 7−13% |
| Sci-fi + LovecraftianNo price: under 30 launches | n/a | n/a | under 30 | 7−22% |
| Sci-fi + PhilosophicalNo price: under 30 launches | n/a | n/a | under 30 | 7−42% |
| Sci-fi + SpaceshipsNo price: under 30 launches | n/a | n/a | under 30 | 70% |
| Action RTS + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 6+20% |
| Sci-fi + Dark HumorNo price: under 30 launches | n/a | n/a | under 30 | 6−25% |
| Sci-fi + DestructionNo price: under 30 launches | n/a | n/a | under 30 | 6−14% |
| Sci-fi + GoreNo price: under 30 launches | n/a | n/a | under 30 | 6−40% |
| Sci-fi + Grid-Based MovementNo price: under 30 launches | n/a | n/a | under 30 | 6−14% |
| Sci-fi + LootNo price: under 30 launches | n/a | n/a | under 30 | 60% |
| Sci-fi + Word GameNo price: under 30 launches | n/a | n/a | under 30 | 6+50% |
| Zombies + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 6−45% |
| Sci-fi + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 5−44% |
| Sci-fi + City BuilderNo price: under 30 launches | n/a | n/a | under 30 | 5−29% |
| Sci-fi + ConspiracyNo price: under 30 launches | n/a | n/a | under 30 | 50% |
| Sci-fi + MagicNo price: under 30 launches | n/a | n/a | under 30 | 5−58% |
| Sci-fi + Spectacle fighterNo price: under 30 launches | n/a | n/a | under 30 | 50% |
| Sci-fi + Team-BasedNo price: under 30 launches | n/a | n/a | under 30 | 4−43% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.