Nichesdata 1 Oct 2026
Tag pairs matching "Time Management"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
101 to 134, page 3Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| FPS + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 15+7% |
| Time Management + Creature CollectorNo price: under 30 launches | n/a | n/a | under 30 | 150% |
| Racing + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 14+133% |
| Time Management + AgricultureNo price: under 30 launches | n/a | n/a | under 30 | 13+86% |
| Time Management + Automobile SimNo price: under 30 launches | n/a | n/a | under 30 | 13+86% |
| Difficult + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 12−8% |
| Logic + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 120% |
| Mystery + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 120% |
| Retro + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 12+33% |
| Time Management + Action RoguelikeNo price: under 30 launches | n/a | n/a | under 30 | 12+71% |
| Transportation + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 12+200% |
| Driving + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 11+22% |
| JRPG + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 11+120% |
| Space + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 11+38% |
| Survival Horror + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 11+10% |
| Dungeon Crawler + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Perma Death + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Procedural Generation + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+233% |
| Tactical + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+100% |
| Time Management + Tactical RPGNo price: under 30 launches | n/a | n/a | under 30 | 9+125% |
| 1990's + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 8−20% |
| 2D Platformer + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 8−33% |
| Grand Strategy + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 8−20% |
| Runner + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 8−11% |
| Side Scroller + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 80% |
| Time Management + TabletopNo price: under 30 launches | n/a | n/a | under 30 | 8−38% |
| Open World + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 7+75% |
| Platformer + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 7−46% |
| Shooter + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 6−33% |
| God Game + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 5−38% |
| Puzzle Platformer + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 5−50% |
| Flight + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 40% |
| Space Sim + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 4−50% |
| Time Management + VRNo price: under 30 launches | n/a | n/a | under 30 | 40% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.