Nichesdata 1 Oct 2026
Tag pairs matching "Combat"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
101 to 150, page 3Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Simulation + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 31+121% |
| Turn-Based Combat + Character CustomizationNo price: under 30 launches | n/a | n/a | under 30 | 31+29% |
| Turn-Based Combat + CuteNo price: under 30 launches | n/a | n/a | under 30 | 31+15% |
| Board Game + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 30+30% |
| Combat + 1990'sNo price: under 30 launches | n/a | n/a | under 30 | 30+100% |
| Combat + DarkNo price: under 30 launches | n/a | n/a | under 30 | 30+58% |
| Online Co-Op + CombatNo price: under 30 launches | n/a | n/a | under 30 | 30+76% |
| PvP + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 30+36% |
| Side Scroller + CombatNo price: under 30 launches | n/a | n/a | under 30 | 30+50% |
| Combat + CartoonyNo price: under 30 launches | n/a | n/a | under 30 | 29+26% |
| Combat + IdlerNo price: under 30 launches | n/a | n/a | under 30 | 29+123% |
| Crafting + CombatNo price: under 30 launches | n/a | n/a | under 30 | 29+45% |
| Puzzle + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 28+75% |
| Racing + Vehicular CombatNo price: under 30 launches | n/a | n/a | under 30 | 28+47% |
| Sci-fi + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 28+56% |
| Tactical + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 28−15% |
| Zombies + CombatNo price: under 30 launches | n/a | n/a | under 30 | 28−3% |
| Combat + Score AttackNo price: under 30 launches | n/a | n/a | under 30 | 27+59% |
| Combat Racing + Automobile SimNo price: under 30 launches | n/a | n/a | under 30 | 27+29% |
| Physics + CombatNo price: under 30 launches | n/a | n/a | under 30 | 27−16% |
| Shooter + Vehicular CombatNo price: under 30 launches | n/a | n/a | under 30 | 27+35% |
| Sports + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 27+13% |
| Combat + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 26+13% |
| Space + CombatNo price: under 30 launches | n/a | n/a | under 30 | 26−16% |
| Third Person + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 26+53% |
| Turn-Based Strategy + CombatNo price: under 30 launches | n/a | n/a | under 30 | 26+4% |
| Combat + Local MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 25+25% |
| Combat + LootNo price: under 30 launches | n/a | n/a | under 30 | 25+150% |
| Combat + Hand-drawnNo price: under 30 launches | n/a | n/a | under 30 | 24+85% |
| Combat + RealisticNo price: under 30 launches | n/a | n/a | under 30 | 24+9% |
| Combat + VRNo price: under 30 launches | n/a | n/a | under 30 | 240% |
| Simulation + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 24+85% |
| Combat + AnimeNo price: under 30 launches | n/a | n/a | under 30 | 23+15% |
| Combat + Resource ManagementNo price: under 30 launches | n/a | n/a | under 30 | 23+77% |
| Combat + SwordplayNo price: under 30 launches | n/a | n/a | under 30 | 23+35% |
| PvP + Vehicular CombatNo price: under 30 launches | n/a | n/a | under 30 | 23+92% |
| Turn-Based Combat + Grid-Based MovementNo price: under 30 launches | n/a | n/a | under 30 | 23+15% |
| Turn-Based Combat + Multiple EndingsNo price: under 30 launches | n/a | n/a | under 30 | 23+21% |
| War + CombatNo price: under 30 launches | n/a | n/a | under 30 | 23+21% |
| 2D + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 22+267% |
| Action + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 22−15% |
| Combat Racing + Party GameNo price: under 30 launches | n/a | n/a | under 30 | 22+340% |
| Combat Racing + Vehicular CombatNo price: under 30 launches | n/a | n/a | under 30 | 22+38% |
| Medieval + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 22−19% |
| Multiplayer + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 22+22% |
| Old School + CombatNo price: under 30 launches | n/a | n/a | under 30 | 22+38% |
| Open World + Turn-Based CombatNo price: under 30 launches | n/a | n/a | under 30 | 22+47% |
| Strategy + Naval CombatNo price: under 30 launches | n/a | n/a | under 30 | 22+100% |
| Turn-Based Combat + CRPGNo price: under 30 launches | n/a | n/a | under 30 | 22+10% |
| Turn-Based Combat + Traditional RoguelikeNo price: under 30 launches | n/a | n/a | under 30 | 22+267% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.