Nichesdata 1 Oct 2026
Tag pairs matching "Bullet Hell"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
101 to 140, page 3Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Psychedelic + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 14+56% |
| Abstract + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 13+30% |
| Bullet Hell + Creature CollectorNo price: under 30 launches | n/a | n/a | under 30 | 13+225% |
| Bullet Hell + Strategy RPGNo price: under 30 launches | n/a | n/a | under 30 | 13+30% |
| Dark + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 13+86% |
| Bullet Hell + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 12+9% |
| Bullet Hell + RobotsNo price: under 30 launches | n/a | n/a | under 30 | 12+140% |
| Crafting + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 11+57% |
| Mechs + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 11−8% |
| Sandbox + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 11−21% |
| Tactical + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 11+120% |
| Bullet Hell + Dark HumorNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Bullet Hell + Inventory ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+25% |
| Bullet Hell + IsometricNo price: under 30 launches | n/a | n/a | under 30 | 10−60% |
| Bullet Hell + TanksNo price: under 30 launches | n/a | n/a | under 30 | 10+400% |
| Precision Platformer + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 10−29% |
| Sports + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 10+11% |
| Visual Novel + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Bullet Hell + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 9−18% |
| Bullet Hell + DemonsNo price: under 30 launches | n/a | n/a | under 30 | 9+200% |
| Bullet Hell + RunnerNo price: under 30 launches | n/a | n/a | under 30 | 9+13% |
| Comedy + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 9−57% |
| Medieval + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 9+29% |
| Wargame + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 9−31% |
| Bullet Hell + Battle RoyaleNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Bullet Hell + VRNo price: under 30 launches | n/a | n/a | under 30 | 8+14% |
| Horror + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 8−38% |
| Surreal + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
| Bullet Hell + Souls-likeNo price: under 30 launches | n/a | n/a | under 30 | 7−56% |
| Military + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 7−22% |
| RTS + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 7−50% |
| Bullet Hell + On-Rails ShooterNo price: under 30 launches | n/a | n/a | under 30 | 6−14% |
| Bullet Hell + VampiresNo price: under 30 launches | n/a | n/a | under 30 | 6+50% |
| Racing + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 6−40% |
| Real Time Tactics + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 6−45% |
| Bullet Hell + Card BattlerNo price: under 30 launches | n/a | n/a | under 30 | 5−44% |
| Bullet Hell + Puzzle PlatformerNo price: under 30 launches | n/a | n/a | under 30 | 5−17% |
| War + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 50% |
| Metroidvania + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 4−56% |
| Bullet Hell + Family FriendlyNo price: under 30 launches | n/a | n/a | under 30 | 3−77% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.