Nichesdata 1 Oct 2026
Tag pairs matching "Real Time Tactics"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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51 to 100, page 2Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Real Time Tactics + Turn-Based TacticsNo price: under 30 launches | n/a | n/a | under 30 | 21−25% |
| Real Time Tactics + MinimalistNo price: under 30 launches | n/a | n/a | under 30 | 20+67% |
| Real Time Tactics + 2D PlatformerNo price: under 30 launches | n/a | n/a | under 30 | 19−5% |
| Real Time Tactics + FunnyNo price: under 30 launches | n/a | n/a | under 30 | 19+111% |
| Real Time Tactics + StylizedNo price: under 30 launches | n/a | n/a | under 30 | 19+12% |
| Real Time Tactics + Top-Down ShooterNo price: under 30 launches | n/a | n/a | under 30 | 18+13% |
| Space + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 18+38% |
| Sports + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 18+64% |
| FPS + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 17+70% |
| Real Time Tactics + 2.5DNo price: under 30 launches | n/a | n/a | under 30 | 17−11% |
| Real Time Tactics + 3D PlatformerNo price: under 30 launches | n/a | n/a | under 30 | 17+13% |
| Real Time Tactics + RealisticNo price: under 30 launches | n/a | n/a | under 30 | 16+14% |
| Survival + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 16−6% |
| Point & Click + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 15−17% |
| Real Time Tactics + Action RPGNo price: under 30 launches | n/a | n/a | under 30 | 15−29% |
| Real Time Tactics + HistoricalNo price: under 30 launches | n/a | n/a | under 30 | 15+50% |
| 4X + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 14+17% |
| Real Time Tactics + Action RoguelikeNo price: under 30 launches | n/a | n/a | under 30 | 14−33% |
| Real Time Tactics + CombatNo price: under 30 launches | n/a | n/a | under 30 | 14−26% |
| Real Time Tactics + Family FriendlyNo price: under 30 launches | n/a | n/a | under 30 | 13+160% |
| Real Time Tactics + TabletopNo price: under 30 launches | n/a | n/a | under 30 | 13+86% |
| Real Time Tactics + Choices MatterNo price: under 30 launches | n/a | n/a | under 30 | 12+50% |
| Real Time Tactics + Colony SimNo price: under 30 launches | n/a | n/a | under 30 | 120% |
| Real Time Tactics + DeckbuildingNo price: under 30 launches | n/a | n/a | under 30 | 12−14% |
| Real Time Tactics + IsometricNo price: under 30 launches | n/a | n/a | under 30 | 12−37% |
| Real Time Tactics + Procedural GenerationNo price: under 30 launches | n/a | n/a | under 30 | 12+20% |
| Third Person + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 12−33% |
| Hidden Object + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 11+38% |
| Relaxing + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 11−31% |
| Real Time Tactics + IncrementalNo price: under 30 launches | n/a | n/a | under 30 | 100% |
| Real Time Tactics + Political SimNo price: under 30 launches | n/a | n/a | under 30 | 10−23% |
| Real Time Tactics + Space SimNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Real Time Tactics + CartoonyNo price: under 30 launches | n/a | n/a | under 30 | 9−18% |
| Real Time Tactics + LogicNo price: under 30 launches | n/a | n/a | under 30 | 9+200% |
| Real Time Tactics + RetroNo price: under 30 launches | n/a | n/a | under 30 | 9+80% |
| Story Rich + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 90% |
| Real Time Tactics + 1990'sNo price: under 30 launches | n/a | n/a | under 30 | 8−11% |
| Real Time Tactics + PhysicsNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Stealth + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Dungeon Crawler + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 7−13% |
| Real Time Tactics + CartoonNo price: under 30 launches | n/a | n/a | under 30 | 7−42% |
| Real Time Tactics + FuturisticNo price: under 30 launches | n/a | n/a | under 30 | 7−42% |
| Real Time Tactics + IdlerNo price: under 30 launches | n/a | n/a | under 30 | 7−13% |
| Real Time Tactics + Bullet HellNo price: under 30 launches | n/a | n/a | under 30 | 6−45% |
| Real Time Tactics + Choose Your Own AdventureNo price: under 30 launches | n/a | n/a | under 30 | 4−20% |
| Real Time Tactics + eSportsNo price: under 30 launches | n/a | n/a | under 30 | 4−43% |
| Real Time Tactics + Post-apocalypticNo price: under 30 launches | n/a | n/a | under 30 | 4−50% |
| Perma Death + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 3−50% |
| Real Time Tactics + FlightNo price: under 30 launches | n/a | n/a | under 30 | 3−57% |
| Real Time Tactics + God GameNo price: under 30 launches | n/a | n/a | under 30 | 3−63% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.