Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Perma Death"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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Results

51 to 95, page 2

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Perma Death". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
Perma Death + Auto BattlerNo price: under 30 launchesn/an/aunder 3013+160%
Perma Death + Multiple EndingsNo price: under 30 launchesn/an/aunder 3013+160%
Perma Death + Roguelike DeckbuilderNo price: under 30 launchesn/an/aunder 3012+100%
Perma Death + RetroNo price: under 30 launchesn/an/aunder 3011−21%
Perma Death + ManagementNo price: under 30 launchesn/an/aunder 3010+100%
Perma Death + MinimalistNo price: under 30 launchesn/an/aunder 3010+67%
Perma Death + Tactical RPGNo price: under 30 launchesn/an/aunder 3010+25%
Perma Death + Third-Person ShooterNo price: under 30 launchesn/an/aunder 3010+67%
Perma Death + Time ManagementNo price: under 30 launchesn/an/aunder 3010+43%
Perma Death + 3D PlatformerNo price: under 30 launchesn/an/aunder 309+50%
Perma Death + Female ProtagonistNo price: under 30 launchesn/an/aunder 309−36%
Perma Death + PhysicsNo price: under 30 launchesn/an/aunder 309−25%
Perma Death + Resource ManagementNo price: under 30 launchesn/an/aunder 309+80%
Perma Death + SandboxNo price: under 30 launchesn/an/aunder 3090%
Perma Death + Score AttackNo price: under 30 launchesn/an/aunder 309−25%
Perma Death + Side ScrollerNo price: under 30 launchesn/an/aunder 309−36%
Space + Perma DeathNo price: under 30 launchesn/an/aunder 309−10%
Perma Death + CombatNo price: under 30 launchesn/an/aunder 3080%
Perma Death + CuteNo price: under 30 launchesn/an/aunder 308−47%
Zombies + Perma DeathNo price: under 30 launchesn/an/aunder 308+14%
Hidden Object + Perma DeathNo price: under 30 launchesn/an/aunder 307+75%
Perma Death + LinearNo price: under 30 launchesn/an/aunder 307−22%
Perma Death + Precision PlatformerNo price: under 30 launchesn/an/aunder 307−53%
Perma Death + Souls-likeNo price: under 30 launchesn/an/aunder 307+17%
Turn-Based + Perma DeathNo price: under 30 launchesn/an/aunder 307−22%
Perma Death + IncrementalNo price: under 30 launchesn/an/aunder 306−25%
Perma Death + RealisticNo price: under 30 launchesn/an/aunder 306+20%
Perma Death + Strategy RPGNo price: under 30 launchesn/an/aunder 306−45%
Perma Death + Walking SimulatorNo price: under 30 launchesn/an/aunder 306−60%
Relaxing + Perma DeathNo price: under 30 launchesn/an/aunder 306+20%
Third Person + Perma DeathNo price: under 30 launchesn/an/aunder 306−65%
Crafting + Perma DeathNo price: under 30 launchesn/an/aunder 305+67%
Perma Death + DarkNo price: under 30 launchesn/an/aunder 305−44%
Perma Death + Grid-Based MovementNo price: under 30 launchesn/an/aunder 305−44%
Perma Death + IdlerNo price: under 30 launchesn/an/aunder 305−29%
Perma Death + Immersive SimNo price: under 30 launchesn/an/aunder 305−17%
Open World + Perma DeathNo price: under 30 launchesn/an/aunder 304−43%
Perma Death + ColorfulNo price: under 30 launchesn/an/aunder 304−71%
Perma Death + StylizedNo price: under 30 launchesn/an/aunder 304−56%
Story Rich + Perma DeathNo price: under 30 launchesn/an/aunder 304−33%
Tower Defense + Perma DeathNo price: under 30 launchesn/an/aunder 304−43%
Perma Death + Mystery DungeonNo price: under 30 launchesn/an/aunder 303−50%
Perma Death + Real Time TacticsNo price: under 30 launchesn/an/aunder 303−50%
Perma Death + CartoonyNo price: under 30 launchesn/an/aunder 302−71%
Perma Death + Creature CollectorNo price: under 30 launchesn/an/aunder 302−67%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.