Nichesdata 1 Oct 2026
Tag pairs matching "Beat 'em up"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
Find a niche
Results
51 to 77, page 2Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Beat 'em up + LinearNo price: under 30 launches | n/a | n/a | under 30 | 13+63% |
| Comedy + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 13+18% |
| FPS + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 13−7% |
| Beat 'em up + 1990'sNo price: under 30 launches | n/a | n/a | under 30 | 12+50% |
| Beat 'em up + CartoonyNo price: under 30 launches | n/a | n/a | under 30 | 12−48% |
| Beat 'em up + Local MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 12+50% |
| Beat 'em up + Souls-likeNo price: under 30 launches | n/a | n/a | under 30 | 12−25% |
| Local Co-Op + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 12−14% |
| Beat 'em up + Battle RoyaleNo price: under 30 launches | n/a | n/a | under 30 | 11+38% |
| Beat 'em up + Hand-drawnNo price: under 30 launches | n/a | n/a | under 30 | 11+22% |
| Physics + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 11+83% |
| Anime + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 10−50% |
| Co-op + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 10−33% |
| Sandbox + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 9+29% |
| Beat 'em up + ViolentNo price: under 30 launches | n/a | n/a | under 30 | 80% |
| Beat 'em up + CartoonNo price: under 30 launches | n/a | n/a | under 30 | 7−22% |
| Comic Book + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 70% |
| Rhythm + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 7+40% |
| Third-Person Shooter + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 7+17% |
| Beat 'em up + 4 Player LocalNo price: under 30 launches | n/a | n/a | under 30 | 6−25% |
| Beat 'em up + RunnerNo price: under 30 launches | n/a | n/a | under 30 | 6+20% |
| Cyberpunk + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 6−14% |
| Metroidvania + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 6−25% |
| Online Co-Op + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 5+25% |
| Sci-fi + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 5−44% |
| Beat 'em up + RealisticNo price: under 30 launches | n/a | n/a | under 30 | 4−33% |
| Magic + Beat 'em upNo price: under 30 launches | n/a | n/a | under 30 | 3−50% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.