Nichesdata 1 Oct 2026
Tag pairs matching "Base Building"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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1 to 50, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Strategy + Base Building160 launches priced | $6,139+139.1% | +139.1% | 160 | 260+49% |
| Simulation + Base Building89 launches priced | $7,382−19.5% | −19.5% | 89 | 173+75% |
| Building + Base Building118 launches priced | $3,288−62.7% | −62.7% | 118 | 165+29% |
| Sandbox + Base Building92 launches priced | $2,700−81.8% | −81.8% | 92 | 129+30% |
| Tower Defense + Base Building81 launches priced | $2,003+243.4% | +243.4% | 81 | 129+43% |
| Crafting + Base Building79 launches priced | $8,901−65.9% | −65.9% | 79 | 125+45% |
| Base Building + Resource Management85 launches priced | $5,461−67.6% | −67.6% | 85 | 120+35% |
| Survival + Base Building92 launches priced | $6,755−21.0% | −21.0% | 92 | 113+12% |
| Base Building + Management72 launches priced | $12,384−6.5% | −6.5% | 72 | 109+36% |
| City Builder + Base Building73 launches priced | $11,537−61.6% | −61.6% | 73 | 109+33% |
| Casual + Base Building48 launches priced | $728−32.6% | −32.6% | 48 | 93+72% |
| Exploration + Base Building69 launches priced | $3,237−64.7% | −64.7% | 69 | 90+14% |
| Base Building + Automation39 launches priced | $14,082−54.7% | −54.7% | 39 | 83+89% |
| 2D + Base Building40 launches priced | $1,007+315.4% | +315.4% | 40 | 82+58% |
| Action + Base Building57 launches priced | $2,003+130.4% | +130.4% | 57 | 80+33% |
| 3D + Base Building52 launches priced | $818−26.5% | −26.5% | 52 | 77+26% |
| Open World + Base Building53 launches priced | $5,826−48.3% | −48.3% | 53 | 70+19% |
| Base Building + Colony Sim53 launches priced | $22,865−68.8% | −68.8% | 53 | 64+10% |
| RTS + Base Building54 launches priced | $13,914+486.7% | +486.7% | 54 | 61+2% |
| Roguelite + Base Building33 launches priced | $3,237+61.8% | +61.8% | 33 | 53+47% |
| PvE + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 50+56% |
| RPG + Base Building32 launches priced | $17,286+238.6% | +238.6% | 32 | 49+40% |
| Adventure + Base Building42 launches priced | $5,353−13.0% | −13.0% | 42 | 47−2% |
| Medieval + Base Building32 launches priced | $3,945+8.3% | +8.3% | 32 | 47+34% |
| Economy + Base Building33 launches priced | $3,035n/a | n/a | 33 | 44+19% |
| Sci-fi + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 41+52% |
| Roguelike + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 40+48% |
| Top-Down + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 37+16% |
| Pixel Graphics + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 35+25% |
| Base Building + IdlerNo price: under 30 launches | n/a | n/a | under 30 | 34+89% |
| Real Time Tactics + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 34+26% |
| Fantasy + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 33+94% |
| Multiplayer + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 33+14% |
| Relaxing + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 32+28% |
| Base Building + Open World Survival CraftNo price: under 30 launches | n/a | n/a | under 30 | 31−6% |
| Base Building + IncrementalNo price: under 30 launches | n/a | n/a | under 30 | 29+383% |
| Co-op + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 29+71% |
| Procedural Generation + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 28+100% |
| Action RTS + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 27+17% |
| Base Building + Action RoguelikeNo price: under 30 launches | n/a | n/a | under 30 | 27+125% |
| Base Building + Auto BattlerNo price: under 30 launches | n/a | n/a | under 30 | 27+170% |
| Base Building + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 27+69% |
| Cute + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 27+29% |
| Combat + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 26+13% |
| Space + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 260% |
| Tactical + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 25+108% |
| Base Building + Life SimNo price: under 30 launches | n/a | n/a | under 30 | 24+33% |
| Online Co-Op + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 24+20% |
| Base Building + Farming SimNo price: under 30 launches | n/a | n/a | under 30 | 23−4% |
| Base Building + Immersive SimNo price: under 30 launches | n/a | n/a | under 30 | 22+10% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.