Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Online Co-Op + Simulation
Online Co-Op + Simulation
Games tagged both Online Co-Op and Simulation: 129 indie paid launches, 33 of them earned $100k+ in their first year.
Showing Online Co-Op + Simulation priced $10 to $20, without the breakout, hiding samples under 100 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
42 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
42 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 42 games tagged both Online Co-Op and Simulation priced $10 to $20. 40.5 in 100 of them earned $100k+, against 33.3 for Online Co-Op-only games and 20.6 for Simulation-only games, so games with both tags did better than games with either tag alone.
Both: 42 games priced $10 to $20; 40.5 in 100 earned $100k+, typical first-year earnings $57,674.
Circle areas follow launch counts; the gold overlap is exactly the pair's 42 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The without the breakout lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Online Co-Op + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view125 of 129 launches | Without the breakout128 of 129 launches | Last 18 months76 of 129 launches |
|---|---|---|---|---|
| Launches counted | 12933 hits | 12531 hits | 12832 hits | 7618 hits |
| Earned $100k+ | 25.6 in 100 | 24.8 in 100 | 25.0 in 100 | 23.7 in 100 |
| Typical first-year earnings | $12,561top tenth $901,536+ | $11,936 | $12,561 | $11,936 |
| Chance against standard | the yardstick | -3.1%0.8 fewer in 100 | -2.3%0.6 fewer in 100 | -7.4%1.9 fewer in 100 |
| Typical against standard | the yardstick | -5.0%$625 less | 0.0%no change | -5.0%$625 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Online Co-Op and Simulation, 6 to 30 months old: 129 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (34.0% of the money): 128 launches left.
Keeps only launches 18 months old or newer: 76 of 129.
Online Co-Op holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Online Co-Op | BaseStandardevery launch | West-facing view777 of 795 launches | Without the breakout794 of 795 launches | Last 18 months439 of 795 launches |
|---|---|---|---|---|
| Launches counted | 795153 hits | 777148 hits | 794152 hits | 43973 hits |
| Earned $100k+ | 19.2 in 100 | 19.0 in 100 | 19.1 in 100 | 16.6 in 100 |
| Typical first-year earnings | $4,451top tenth $630,183+ | $4,451 | $4,451 | $3,641 |
| Chance against standard | the yardstick | -1.0%0.2 fewer in 100 | -0.5%0.1 fewer in 100 | -13.5%2.6 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -18.2%$810 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Online Co-Op, 6 to 30 months old: 795 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 795 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (15.1% of the money): 794 launches left.
Keeps only launches 18 months old or newer: 439 of 795.
Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Simulation | BaseStandardevery launch | West-facing view5,023 of 5,285 launches | Without the breakout5,284 of 5,285 launches | Last 18 months3,070 of 5,285 launches |
|---|---|---|---|---|
| Launches counted | 5,285435 hits | 5,023411 hits | 5,284434 hits | 3,070225 hits |
| Earned $100k+ | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $982top tenth $69,988+ | $1,012 | $982 | $971 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -11.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +3.1%$30 more | 0.0%no change | -1.1%$11 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Keeps only launches 18 months old or newer: 3,070 of 5,285.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Online Co-Op + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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