Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Multiplayer + Survival
Multiplayer + Survival
Games tagged both Multiplayer and Survival: 115 indie paid launches, 29 of them earned $100k+ in their first year.
Showing Multiplayer + Survival priced $10 to $20, west-facing view, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
28 launches, under your minimum sample of 30.
Pick another price band, or lower the minimum sample.
28 launches, under your minimum sample of 30.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 28 games tagged both Multiplayer and Survival priced $10 to $20. 42.9 in 100 of them earned $100k+, against 27.6 for Multiplayer-only games and 21.2 for Survival-only games, so games with both tags did better than games with either tag alone.
Both: 28 games priced $10 to $20; 42.9 in 100 earned $100k+, typical first-year earnings $78,012.
Circle areas follow launch counts; the gold overlap is exactly the pair's 28 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Multiplayer + Survival holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view113 of 115 launches | Without the breakout114 of 115 launches | Last 18 months59 of 115 launches |
|---|---|---|---|---|
| Launches counted | 11529 hits | 11329 hits | 11428 hits | 5914 hits |
| Earned $100k+ | 25.2 in 100 | 25.7 in 100 | 24.6 in 100 | 23.7 in 100 |
| Typical first-year earnings | $4,731top tenth $1,709,327+ | $5,501 | $4,731 | $4,547 |
| Chance against standard | the yardstick | +2.0%0.5 more in 100 | -2.4%0.6 fewer in 100 | -6.0%1.5 fewer in 100 |
| Typical against standard | the yardstick | +16.3%$770 more | 0.0%no change | -3.9%$184 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Multiplayer and Survival, 6 to 30 months old: 115 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 115 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (40.8% of the money): 114 launches left.
Keeps only launches 18 months old or newer: 59 of 115.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
Survival holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Survival | BaseStandardevery launch | West-facing view1,069 of 1,107 launches | Without the breakout1,106 of 1,107 launches | Last 18 months597 of 1,107 launches |
|---|---|---|---|---|
| Launches counted | 1,107107 hits | 1,069101 hits | 1,106106 hits | 59759 hits |
| Earned $100k+ | 9.7 in 1001 in 10 | 9.4 in 1001 in 11 | 9.6 in 1001 in 10 | 9.9 in 1001 in 10 |
| Typical first-year earnings | $1,209top tenth $86,344+ | $1,133 | $1,209 | $1,002 |
| Chance against standard | the yardstick | -3.1%0.3 fewer in 100 | -1.0%0.1 fewer in 100 | +2.1%0.2 more in 100 |
| Typical against standard | the yardstick | -6.3%$76 less | 0.0%no change | -17.1%$207 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Survival, 6 to 30 months old: 1,107 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,107 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (23.1% of the money): 1,106 launches left.
Keeps only launches 18 months old or newer: 597 of 1,107.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Multiplayer + Survival moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.