Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Funny + Multiplayer
Funny + Multiplayer
Games tagged both Funny and Multiplayer: 227 indie paid launches, 29 of them earned $100k+ in their first year.
Showing Funny + Multiplayer priced $10 to $20, last 18 months, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Funny + Multiplayer beats Funny and trails Multiplayer: 28.1 in 100 of its launches earned $100k+ priced $10 to $20, against 18.4 in 100 for Funny and 29.0 in 100 for Multiplayer.
That is about 1.5 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 32 games tagged both Funny and Multiplayer priced $10 to $20. 28.1 in 100 of them earned $100k+, against 17.1 for Funny-only games and 29.1 for Multiplayer-only games, so the mix beats Funny alone and trails Multiplayer alone.
Both: 32 games priced $10 to $20; 28.1 in 100 earned $100k+, typical first-year earnings $36,432.
Circle areas follow launch counts; the gold overlap is exactly the pair's 32 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Funny + Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view222 of 227 launches | Without the breakout226 of 227 launches | Last 18 months129 of 227 launches |
|---|---|---|---|---|
| Launches counted | 22729 hits | 22228 hits | 22628 hits | 12915 hits |
| Earned $100k+ | 12.8 in 100 | 12.6 in 100 | 12.4 in 100 | 11.6 in 100 |
| Typical first-year earnings | $2,183top tenth $155,702+ | $2,379 | $2,183 | $2,671 |
| Chance against standard | the yardstick | -1.6%0.2 fewer in 100 | -3.1%0.4 fewer in 100 | -9.4%1.2 fewer in 100 |
| Typical against standard | the yardstick | +9.0%$196 more | 0.0%no change | +22.4%$488 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Funny and Multiplayer, 6 to 30 months old: 227 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 227 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, RV There Yet? (22.6% of the money): 226 launches left.
Keeps only launches 18 months old or newer: 129 of 227.
Funny holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Funny | BaseStandardevery launch | West-facing view1,883 of 1,962 launches | Without the breakout1,961 of 1,962 launches | Last 18 months1,086 of 1,962 launches |
|---|---|---|---|---|
| Launches counted | 1,962117 hits | 1,883108 hits | 1,961116 hits | 1,08656 hits |
| Earned $100k+ | 6.0 in 1001 in 17 | 5.7 in 1001 in 18 | 5.9 in 1001 in 17 | 5.2 in 1001 in 19 |
| Typical first-year earnings | $808top tenth $37,489+ | $809 | $808 | $655 |
| Chance against standard | the yardstick | -5.0%0.3 fewer in 100 | -1.7%0.1 fewer in 100 | -13.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +0.1%$1 more | 0.0%no change | -18.9%$153 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Funny, 6 to 30 months old: 1,962 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 79 of 1,962 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (26.3% of the money): 1,961 launches left.
Keeps only launches 18 months old or newer: 1,086 of 1,962.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Funny + Multiplayer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.