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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Economy + Resource Management

Niche

Economy + Resource Management

Games tagged both Economy and Resource Management: 117 indie paid launches, 27 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Economy + Resource Management priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Economy + Resource Management beats both its tags: 46.3 in 100 of its launches earned $100k+ priced $10 to $20, against 34.9 in 100 for Economy and 31.4 in 100 for Resource Management.

That is about 2.3 times the 20.5 in 100 expected for any launch at this price.

2NDRunner-up
Tag oneEconomy
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$44,137
Launches169 / 59 hits
Pair leads by11.4 in 100
1STWinner
This pairEconomy + Resource Management
46.3in 100 earned
$100k+
Odds46.3 in 100
$1k+95 in 100
$10k+76 in 100
Launches41 / 19 hits
Expected20.5 in 100
3RDThird
31.4in 100 earned
$100k+
Odds31.4 in 100
Typical earnings$31,078
Launches153 / 48 hits
Pair leads by15.0 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 41 games tagged both Economy and Resource Management priced $10 to $20. 46.3 in 100 of them earned $100k+, against 31.3 in 100 for Economy-only games and 25.9 in 100 for Resource Management-only games, so games with both tags did better than games with either tag alone.

Both: 41 games priced $10 to $20; 46.3 in 100 earned $100k+, odds by size $1k+ 95 in 100 · $10k+ 76 in 100 · $100k+ 46 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 41 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Grocery Store Simulatorleads this pair14.3%
PairGrocery Store Simulator14.3%
EconomySupermarket Simulator22.8%
Resource MgmtManor Lords45.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Economy + Resource Mgmt

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Grocery Store Simulator earned 14.3% of the estimated first-year money of the 117 Economy + Resource Management launches.
  • Economy is led by Supermarket Simulator, with 22.8% of its money.
  • Resource Management is led by Manor Lords, with 45.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Economy + Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Economy + Resource Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view117 of 117 launchesWithout the breakout116 of 117 launchesLast 18 months46 of 117 launches
Launches counted11727 hits11727 hits11626 hits4611 hits
Earned $100k+23.1 in 10023.1 in 10022.4 in 10023.9 in 100
Typical first-year earnings$3,943top tenth $306,753+$3,943$3,943under 100 launches
Chance against standardthe base0.0%no change-2.9%0.7 fewer in 100+3.6%0.8 more in 100
Typical against standardthe base0.0%no change0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Economy and Resource Management, 12 to 36 months old: 117 launches.

Launches counted
11727 hits
Earned $100k+
23.1 in 100
Typical first-year earnings
$3,943top tenth $306,753+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 117 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
11727 hits
Earned $100k+
23.1 in 100
Typical first-year earnings
$3,943
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Grocery Store Simulator (14.3% of the money): 116 launches left. It moves the answer when that one game earned over half the money.

Launches counted
11626 hits
Earned $100k+
22.4 in 100
Typical first-year earnings
$3,943
Chance against standard
-2.9%0.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 46 of 117.

Launches counted
4611 hits
Earned $100k+
23.9 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+3.6%0.8 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Economy and Resource Management, 12 to 36 months old: 117 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 117 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Grocery Store Simulator (14.3% of the money): 116 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 46 of 117.

Economy is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Economy through every lens, all prices
EconomyBaseStandardevery launchWest-facing view500 of 509 launchesWithout the breakout508 of 509 launchesLast 18 months198 of 509 launches
Launches counted50993 hits50092 hits50892 hits19834 hits
Earned $100k+18.3 in 10018.4 in 10018.1 in 10017.2 in 100
Typical first-year earnings$4,501top tenth $280,355+$4,925$4,501$3,301
Chance against standardthe base+0.7%0.1 more in 100-0.9%0.2 fewer in 100-6.0%1.1 fewer in 100
Typical against standardthe base+9.4%$424 more0.0%no change-26.7%$1,200 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.

Launches counted
50993 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$4,501top tenth $280,355+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
50092 hits
Earned $100k+
18.4 in 100
Typical first-year earnings
$4,925
Chance against standard
+0.7%0.1 more in 100
Typical against standard
+9.4%$424 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.

Launches counted
50892 hits
Earned $100k+
18.1 in 100
Typical first-year earnings
$4,501
Chance against standard
-0.9%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 198 of 509.

Launches counted
19834 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$3,301
Chance against standard
-6.0%1.1 fewer in 100
Typical against standard
-26.7%$1,200 less
Standard
Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 198 of 509.

Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view567 of 584 launchesWithout the breakout583 of 584 launchesLast 18 months197 of 584 launches
Launches counted58490 hits56787 hits58389 hits19732 hits
Earned $100k+15.4 in 10015.3 in 10015.3 in 10016.2 in 100
Typical first-year earnings$2,230top tenth $205,749+$2,212$2,224$2,719
Chance against standardthe base-0.4%0.1 fewer in 100-0.9%0.1 fewer in 100+5.4%0.8 more in 100
Typical against standardthe base-0.8%$18 less-0.3%$6 less+21.9%$489 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 12 to 36 months old: 584 launches.

Launches counted
58490 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$2,230top tenth $205,749+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
56787 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$2,212
Chance against standard
-0.4%0.1 fewer in 100
Typical against standard
-0.8%$18 less
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (45.9% of the money): 583 launches left. It moves the answer when that one game earned over half the money.

Launches counted
58389 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$2,224
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.3%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 197 of 584.

Launches counted
19732 hits
Earned $100k+
16.2 in 100
Typical first-year earnings
$2,719
Chance against standard
+5.4%0.8 more in 100
Typical against standard
+21.9%$489 more
Standard
Every indie paid launch tagged Resource Management, 12 to 36 months old: 584 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (45.9% of the money): 583 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 197 of 584.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Economy + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.