Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Co-op + Roguelike
Games tagged both Co-op and Roguelike: 41 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Co-op + Roguelike priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Co-op and is too small to compare with Roguelike.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Co-op + Roguelike is too small to compare with Co-op and is too small to compare with Roguelike: 10 of its 18 launches earned $100k+ priced $10 to $20, against 36.4 in 100 for Co-op and 26.9 in 100 for Roguelike.
Small sample: 18 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 18 games tagged both Co-op and Roguelike priced $10 to $20. 10 of 18 of them earned $100k+, against 34.0 in 100 for Co-op-only games and 25.6 in 100 for Roguelike-only games, so the mix is too small to compare with Co-op alone and is too small to compare with Roguelike alone.
Both: 18 games priced $10 to $20; 10 of 18 earned $100k+, odds by size $1k+ 17 of 18 launches · $10k+ 13 of 18 launches · $100k+ 10 of 18 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 18 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Co-op + Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view38 of 41 launches | Without the breakout40 of 41 launches | Last 18 months13 of 41 launches |
|---|---|---|---|---|
| Launches counted | 4116 hits | 3815 hits | 4015 hits | 135 hits |
| Earned $100k+ | 39.0 in 100 | 39.5 in 100 | 37.5 in 100 | 5 of 13too few for a rate |
| Chance of $10k+ | 61 in 100chance of $10k+; $1k+ 83 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.2%0.4 more in 100 | -3.9%1.5 fewer in 100 | -1.4%0.6 fewer in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Co-op and Roguelike, 12 to 36 months old: 41 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Rotwood (16.2% of the money): 40 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 13 of 41.
Co-op is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Co-op | BaseStandardevery launch | West-facing view678 of 698 launches | Without the breakout697 of 698 launches | Last 18 months212 of 698 launches |
|---|---|---|---|---|
| Launches counted | 698137 hits | 678133 hits | 697136 hits | 21249 hits |
| Earned $100k+ | 19.6 in 100 | 19.6 in 100 | 19.5 in 100 | 23.1 in 100 |
| Typical first-year earnings | $3,890top tenth $752,573+ | $3,939 | $3,867 | $6,084 |
| Chance against standard | the base | -0.1%no change | -0.6%0.1 fewer in 100 | +17.8%3.5 more in 100 |
| Typical against standard | the base | +1.3%$49 more | -0.6%$23 less | +56.4%$2,194 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Co-op, 12 to 36 months old: 698 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 698 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (28.0% of the money): 697 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 212 of 698.
Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelike | BaseStandardevery launch | West-facing view2,002 of 2,152 launches | Without the breakout2,151 of 2,152 launches | Last 18 months675 of 2,152 launches |
|---|---|---|---|---|
| Launches counted | 2,152178 hits | 2,002164 hits | 2,151177 hits | 67558 hits |
| Earned $100k+ | 8.3 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 8.6 in 1001 in 12 |
| Typical first-year earnings | $1,017top tenth $71,528+ | $1,091 | $1,012 | $909 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -0.5%no change | +3.9%0.3 more in 100 |
| Typical against standard | the base | +7.3%$74 more | -0.5%$5 less | -10.6%$108 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,152 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 150 of 2,152 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (16.0% of the money): 2,151 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 675 of 2,152.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Co-op + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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