Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Action Roguelike + Shooter
Action Roguelike + Shooter
Games tagged both Action Roguelike and Shooter: 390 indie paid launches, 18 of them earned $100k+ in their first year.
Showing Action Roguelike + Shooter priced $10 to $20, last 18 months, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action Roguelike + Shooter trails both its tags: 17.5 in 100 of its launches earned $100k+ priced $10 to $20, against 26.9 in 100 for Action Roguelike and 19.5 in 100 for Shooter.
That is about 0.9 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 57 games tagged both Action Roguelike and Shooter priced $10 to $20. 17.5 in 100 of them earned $100k+, against 29.4 for Action Roguelike-only games and 19.9 for Shooter-only games, so games with both tags did worse than games with either tag alone.
Both: 57 games priced $10 to $20; 17.5 in 100 earned $100k+, typical first-year earnings $10,930.
Circle areas follow launch counts; the gold overlap is exactly the pair's 57 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Action Roguelike + Shooter is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view374 of 390 launches | Without the breakout389 of 390 launches | Last 18 months204 of 390 launches |
|---|---|---|---|---|
| Launches counted | 39018 hits | 37416 hits | 38917 hits | 2046 hits |
| Earned $100k+ | 4.6 in 1001 in 22 | 4.3 in 1001 in 23 | 4.4 in 1001 in 23 | 2.9 in 1001 in 34 |
| Typical first-year earnings | $564top tenth $26,114+ | $546 | $546 | $404 |
| Chance against standard | the yardstick | -6.5%0.3 fewer in 100 | -4.3%0.2 fewer in 100 | -37.0%1.7 fewer in 100 |
| Typical against standard | the yardstick | -3.2%$18 less | -3.2%$18 less | -28.4%$160 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Action Roguelike and Shooter, 6 to 30 months old: 390 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Crime Boss: Rockay City (32.6% of the money): 389 launches left.
Keeps only launches 18 months old or newer: 204 of 390.
Action Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Action Roguelike | BaseStandardevery launch | West-facing view1,862 of 1,947 launches | Without the breakout1,946 of 1,947 launches | Last 18 months1,082 of 1,947 launches |
|---|---|---|---|---|
| Launches counted | 1,947119 hits | 1,862110 hits | 1,946118 hits | 1,08257 hits |
| Earned $100k+ | 6.1 in 1001 in 16 | 5.9 in 1001 in 17 | 6.1 in 1001 in 16 | 5.3 in 1001 in 19 |
| Typical first-year earnings | $645top tenth $41,876+ | $666 | $645 | $534 |
| Chance against standard | the yardstick | -3.3%0.2 fewer in 100 | 0.0%no change | -13.1%0.8 fewer in 100 |
| Typical against standard | the yardstick | +3.3%$21 more | 0.0%no change | -17.2%$111 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Action Roguelike, 6 to 30 months old: 1,947 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 85 of 1,947 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (33.9% of the money): 1,946 launches left.
Keeps only launches 18 months old or newer: 1,082 of 1,947.
Shooter holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Shooter | BaseStandardevery launch | West-facing view2,534 of 2,618 launches | Without the breakout2,617 of 2,618 launches | Last 18 months1,346 of 2,618 launches |
|---|---|---|---|---|
| Launches counted | 2,618155 hits | 2,534149 hits | 2,617154 hits | 1,34675 hits |
| Earned $100k+ | 5.9 in 1001 in 17 | 5.9 in 1001 in 17 | 5.9 in 1001 in 17 | 5.6 in 1001 in 18 |
| Typical first-year earnings | $363top tenth $20,964+ | $403 | $363 | $324 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -5.1%0.3 fewer in 100 |
| Typical against standard | the yardstick | +11.0%$40 more | 0.0%no change | -10.7%$39 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Shooter, 6 to 30 months old: 2,618 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 84 of 2,618 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (19.2% of the money): 2,617 launches left.
Keeps only launches 18 months old or newer: 1,346 of 2,618.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action Roguelike + Shooter moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.