Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / 2D + Multiplayer
2D + Multiplayer
Games tagged both 2D and Multiplayer: 194 indie paid launches, 11 of them earned $100k+ in their first year.
Showing 2D + Multiplayer priced $10 to $20, last 18 months, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats 2D and trails Multiplayer; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
23 launches, under your minimum sample of 30.
Pick another price band, or lower the minimum sample.
23 launches, under your minimum sample of 30.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 23 games tagged both 2D and Multiplayer priced $10 to $20. 30.4 in 100 of them earned $100k+, against 14.1 for 2D-only games and 28.9 for Multiplayer-only games, so games with both tags did better than games with either tag alone.
Both: 23 games priced $10 to $20; 30.4 in 100 earned $100k+, typical first-year earnings $13,053.
Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
2D + Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view186 of 194 launches | Without the breakout193 of 194 launches | Last 18 months99 of 194 launches |
|---|---|---|---|---|
| Launches counted | 19411 hits | 18611 hits | 19310 hits | 995 hits |
| Earned $100k+ | 5.7 in 1001 in 18 | 5.9 in 1001 in 17 | 5.2 in 1001 in 19 | 5.1 in 1001 in 20 |
| Typical first-year earnings | $243top tenth $20,945+ | $243 | $242 | $202 |
| Chance against standard | the yardstick | +3.5%0.2 more in 100 | -8.8%0.5 fewer in 100 | -10.5%0.6 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | -0.4%$1 less | -16.9%$41 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both 2D and Multiplayer, 6 to 30 months old: 194 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 194 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, FATAL FURY: City of the Wolves (24.8% of the money): 193 launches left.
Keeps only launches 18 months old or newer: 99 of 194.
2D holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| 2D | BaseStandardevery launch | West-facing view8,723 of 9,279 launches | Without the breakout9,278 of 9,279 launches | Last 18 months5,071 of 9,279 launches |
|---|---|---|---|---|
| Launches counted | 9,279280 hits | 8,723261 hits | 9,278279 hits | 5,071141 hits |
| Earned $100k+ | 3.0 in 1001 in 33 | 3.0 in 1001 in 33 | 3.0 in 1001 in 33 | 2.8 in 1001 in 36 |
| Typical first-year earnings | $303top tenth $12,749+ | $303 | $303 | $243 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -6.7%0.2 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -19.8%$60 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged 2D, 6 to 30 months old: 9,279 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 556 of 9,279 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (32.4% of the money): 9,278 launches left.
Keeps only launches 18 months old or newer: 5,071 of 9,279.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when 2D + Multiplayer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.