Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

Text size
Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

4X price

$1,537

down -63.8%on a year earlier

Launches
44
Window
2024 Q4 to 2025 Q3
Rank
#24 of 126

Median est. first-year revenue of indie paid launches. No price history series is in the site data yet, so there is no chart.

Genre report30 Sep 2026

4X indie launches earn a median $1,537 in their first year, down 63.8% on a year earlier

4X holds 0.52% of the wishlist heat on upcoming Steam games, across 44 ranked upcoming games.

Standing on six boards

Most anticipated

#64 of 133 genres

Share of all wishlist heat on upcoming Steam games, weighted toward dated, near-term releases.

0.52%

90% interval 0.26% to 0.85%

44 ranked upcoming games, wishlist rank 30 Sep 2026

  • 8% of the heat is dated within 90 days.
  • 58% is undated or TBA.
  • 7 long-anticipated pages (top 1,000, public 2+ years).

Total wishlist heat, so big genres lead. Not backtested yet: wishlist-rank history started 30 Sep 2026.

Gaining fast

Week-over-week follower growth of upcoming games.

Collecting since 30 Sep, first readings 13 Oct.

Needs 14 days of daily follower counts. Nothing is estimated before then.

Launch success

How often indie paid launches reached $100k est. revenue, against the rate expected for their price and launch quarter.

Thin sample: 89 launches. Needs 100 matured indie launches (30 for a tag pair). Not ranked.

1.0x is par: the hit rate of launches at the same price and in the same quarter across Steam. Indie paid launches 6 to 30 months old.

Fewer new releases

#51 of 105 genres

Player growth against release growth, relative to Steam overall.

up +1.5%

90% interval -22.8% to +36.2%

51 tracked games, Jun to Aug 2026 vs Jun to Aug 2025; releases 30 Sep 2025 to 30 Sep 2026 vs prior 12 months

  • 83 releases in the last 12 months, 64 in the 12 before.
  • Player growth vs same-age games: -4.4%.
  • One game carries much of the reading.

Fewer launches relative to players. Historically this did not predict better launches.

Rising demand

#102 of 105 genres

How much faster this genre’s games gained reviews than same-age games elsewhere, year on year.

down -4.4%

90% interval -15.8% to +8.5%

51 tracked games, Jun to Aug 2026 vs Jun to Aug 2025

  • 4,540 reviews in the latest window, 3,866 a year earlier (same games).
  • One game carries much of the reading.
  • Ranked after unflagged genres because of this.

Gaining players faster than same-age games. Descriptive, not a launch signal.

Price

#24 of 126 genres

Median est. first-year revenue of indie paid launches over the last four complete quarters.

$1,537

44 launches, 2024 Q4 to 2025 Q3

Estimated from store review counts, so treat it as a level, not an invoice.

Genres are ranked against each other on each board; a "thin" or "too little data" board is left unranked rather than guessed. Every value has its sample size and window beside it.

Top tag pairs

4X + another tag, top 5 per board

Sub-markets inside 4X: games carrying both tags in their top ten. Pairs that hold half or more of the genre's games are left out, since they are the genre again. Each pair links to its own page.

Most anticipated

Tag pairValueRanked upcoming games
4X + Management0.13%14
4X + Turn-Based Strategy0.07%13
4X + City Builder0.07%8
4X + Warunder 0.1%10
4X + RTSunder 0.1%10

Launch success

Tag pairValueLaunches
4X + Grand Strategyup 1.03x30
4X + Turn-Based Strategydown 0.94x43

Fewer new releases

Tag pairValueTracked games
4X + Grand Strategydown -15.4%27

Pair rankings on this board are less stable than the genre ranking.

Rising demand

Tag pairValueTracked games
4X + Grand Strategydown -2.8%27

Indicative only: pair rankings on this board are weakly stable (split-half 0.25).

Price

No 4X pair meets this board's minimum sample.

Upcoming 4X games

verified 1 Oct 2026

From the verified release calendar: games tagged 4X among their top store tags, each re-checked against the live store page. Wishlist rank and followers carry the date they were read.

None of the 60 verified games on the release calendar carries 4X in its top tags right now. Full calendar

Method

methodology v0.7

Revenue figures are estimates from store review counts. Indie means a list price under $40 and not a named major publisher. Board values are computed 1 Oct 2026 from data up to 30 Sep 2026. Validation of the boards against later launches is in progress.

GMD Verdicts

in development

Verdicts will be a written read on a market, built from the same data and the published method. Join the early list and we will email you when the first ones are ready. Nothing on this page is held back while you wait.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.